Author Topic: Interesting physics questoin...  (Read 4330 times)

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Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Interesting physics questoin...
Yea, I completely agree with Maeglamor there. Some people over the VBB, whose names I won't mention, really need to understand that.

 

Offline Zazicle

  • 23
Interesting physics questoin...
Quote
Originally posted by WS-Thunder
Hey, that russian scientist must have been part of this science team that thought they invented one :P


http://paranormal.about.com/gi/dynamic/offsite.htm?site=http%3A%2F%2Fwww.enterprisemission.com%2Fantigrav.html

:D

By the way, thanks Maeglamor. Someone needed to say something about it! :)
Yep, that's him. I recognise the name 'Dr Eugene Podkletnov'.

 

Offline Skippy

  • 210
  • It's not a bug, it's a featureā„¢
    • FS/FS2 Campaigns List
Interesting physics questoin...
Quote
Originally posted by venom2506


yes, you can't prevent ships from slowing down, but it makes things hard to stop the ship :p


No : just search one of your squadmate, or a cruiser or another ship, and go straight on it :D
MACHINA TERRA | FS/FS2 Campaigns list
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Q9550, 4GB DDR2, 2x500GB HD (RAID1), RHD4870, X48-DS6, Corsair 620HX (Desktop)

  

Offline Corsair

  • Gull Wings Rule
  • 29
Interesting physics questoin...
Quote
Originally posted by Setekh
He said it beautifully. :) The idea here is positive reinforcement, eh? It works, you know. ;)


But that takes all the fun out of life :( :D
Seriously though, you're right and that's why the VBB is so full of flame wars. Because people won't help, they'll just say "you're so stupid cuz you don't know that!" Which is why the VBB sux.

I still don't understand this whole thing about how the ship repels gravity though...
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.