Author Topic: Disabling panning when viewing left/right/up  (Read 1286 times)

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Offline Droid803

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Disabling panning when viewing left/right/up
Well, I was pointed in this general direction by this post (here), but I would like to ask if there is a way to separately disable the camera panning when you look left/look right/look up. I know it's more realistic, but it makes me quite nauseous (not a good thing).

This is probably pushing things but, if its integrated with the Track-IR code, may I please request that a build without it be released? (though I seriously doubt anyone will do that for me :( ) I'll never use Track-IR anyway, and I would still like to be able to check my six, etc. without wanting to puke afterward.  :blah:

Also, sorry if this is in the wrong place.
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Offline chief1983

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Re: Disabling panning when viewing left/right/up
I personally feel that unless you're using the TrackIR, the panning would only be useful if it were a slow pan, and even then I think it should be a command line option to either snap or pan.
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Offline FUBAR-BDHR

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Re: Disabling panning when viewing left/right/up
What about instead of a command line option a key bind for each?  That way by default you could have something like hat switch for pan and shift-hat for snap.  This would allow you to use both in game.  You want it the other way around you just change the bindings. 
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Offline chief1983

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Re: Disabling panning when viewing left/right/up
Couldn't be done now then without scripting or something.  Would have to wait for the new pilot file code, a command line option could be implemented sooner.  Maybe it could even accept the pan speed.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays