Well after doing some research i discovered that i didn't have the right plugin, now i have the collada plugin and i'm able to import some models into max but i'm getting some weird results.
Firstly, take a look at this picture..

I'm not sure if it has anything to do with those boxes (which by the descriptors on them, i'm assuming those are glow banks) this model seems way too small. This is the archangel battle ship which is twice as long as an orion.
now, if i just turn around and export this from max as a collada dae, pcs 2 crashes when it tries to open it. And while i was writing this, i tried to do that with the Hecate from the Media VP's and PCS crashes on that one as well.
The Hecate Mk2, i can't even get max to open the dae from that. i get the following error messages on import:
[3384] ERROR: Mesh has source with an unknown id.
[3474] ERROR: Mesh has source with an unknown id.
[3677] Warning: Unknown or missing polygonal material symbol in geometry.
[3677] Warning: Polygon is empty.
[0] COLLADA document loaded successfully.
when i click OK on that dialogue i get and "Improper file format" dialogue and no model.
Now granted some of this could just be me doin something wrong. I have no idea, i've only ever messed with .cob import and export before.