Hi to you all!
I was thinking about a new missile , it do not have special new explosion or propulsion technologie but just a new locking feature...
Did you never experienced that in game?
You have a limited of missile onboard , you are now low on them, you just lock on an ennemy fighter, you launch your missile but one of your wing man lelt's say alpha2 destroyed it before your missile arrive to him.... your missile won't hit anything, you wasted your missile.
A cool feature for that missile would be for it to be able (according to hits lifetime too ) to be locked while on flight to another target,
Do you have any idea how to make it possible?