Author Topic: Custom traitor debriefing  (Read 1542 times)

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Custom traitor debriefing
Hi! Is there a way to add custom debriefing if the player betrays? I've made an event that ends mission few seconds after player betrays and I want to add my own debriefing but the game uses built-in debriefing (with Admiral Petrarch talking about death penalty). Any suggestions? :)

 

Offline karajorma

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Re: Custom traitor debriefing
Traitor debriefings come from the traitor.tbl If you simply want to replace Petrach with a different officer it's pretty easy to mod.

I've never tried any serious modding of the table (other than changing the text/voice). The table appears to have a $Formula entry so theoretically you should be able to have multiple options same as you can with any other debriefing and use SEXPs to pick which one(s) get played. You may however have problems if the table refers to ships, etc which are only present in one mission.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Re: Custom traitor debriefing
OK, Thanks :) I'll try something with it :)