Why must you so generally describe an entire user base without providing any evidence?
Let's look at this argument and well point out all the parts that deal with what you quoted me on.
A. There are some who use sharing networks as substitutes for purchasing content. Thus, when a new Madonna CD is released, rather than buying the CD, these users simply take it. We might quibble about whether everyone who takes it would actually have bought it if sharing didn't make it available for free. Most probably wouldn't have, but clearly there are some who would. The latter are the target of category A: users who download instead of purchasing.
This group clearly just wants work for free. Since that work needs to turn a profit to keep being made (Madonna won't work for free) people actually have to buy it (though why they would buy a Madonna CD is beyond me)
B. There are some who use sharing networks to sample music before purchasing it. Thus, a friend sends another friend an MP3 of an artist he's not heard of. The other friend then buys CDs by that artist. This is a kind of targeted advertising, quite likely to succeed. If the friend recommending the album gains nothing from a bad recommendation, then one could expect that the recommendations will actually be quite good. The net effect of this sharing could increase the quantity of music purchased.
Not really sure how this differs from the above group except they are ALSO in the "pay" group.
They download music and then don't buy it.
C. There are many who use sharing networks to get access to copyrighted content that is no longer sold or that they would not have purchased because the transaction costs off the Net are too high. This use of sharing networks is among the most rewarding for many. Songs that were part of your childhood but have long vanished from the marketplace magically appear again on the network. (One friend told me that when she discovered Napster, she spent a solid weekend "recalling" old songs. She was astonished at the range and mix of content that was available.) For content not sold, this is still technically a violation of copyright, though because the copyright owner is not selling the content anymore, the economic harm is zero--the same harm that occurs when I sell my collection of 1960s 45-rpm records to a local collector.
"I'm poor" and "You said no, but I'm going to ignore you"
Not one work mentioned here didn't generate a profit or require someone buy it. This again is an example of someone getting a work for free that others paid for.
If he doesn't want to sell his work, you don't get to take it. (This is directly tied to the "my own personal work" example)
D. Finally, there are many who use sharing networks to get access to content that is not copyrighted or that the copyright owner wants to give away.
You mean works no one pays for? Works that are free should be free? Why is this even here as an example? Who's buying this?
I am saying that current Intellectual Property laws are too much in favor of producer/rights-holder than consumer--and pointless in being so.
Why? Examples please.
You want a work, they charge you for it. What part is giving you trouble?
Downloading will continue, whether the law explicitly permits it or not. Why not amend the law so that copyright is beneficial to everyone?
Amend the law to what? To say downloaded works are free? How does that benefit the owner? No one would buy a work that is free. You, like Kosh, keep tiptoeing around the real questions. What is the alternative?
Again, you are generalizing without providing any sufficient evidence to back up your claim. A large portion of file-sharers, myself included, gladly pay for original copies of what they download--and most other demographics are not as malign as you seem to believe.
This would be a more convincing case if you weren't arguing that the stuff should be free. If you'll gladly pay for it, why are you arguing you shouldn't have to?
Given your previous (false) assertion that all pirates are malignant users who download music, games, and movies as a substitution for purchase, these questions are invalid.
Short answer: "You called me names"
Long answer: "I don't have a realistic scenario in which these companies can turn a profit on free work."
As for the main part of your complaint, they ARE users who download music, games and movies as a substitution for purchase. EVERY example you listed involved someone getting a work without paying for it.
No one calls up MGM, sends them a check for 20 bucks and then downloads a movie off a torrent. You have to pay for a work when you get it. Not later... maybe.... if you like it.
These companies are turning a huge profit now--profit that seems to be increasing one year after another, and unabated by the growth in the use of peer-to-peer technologies. They will continue to make greater profit in the future.
They're turning profits because... amazingly enough, people are buying them. You, however, seem to be arguing that people shouldn't be buying them. If people don't buy them, how do they make money?
How do these companies make money if they don't sell anything?