Didn't notice this get updated, I kinda scrapped the missile idea by going for alternate gun types but once again I'm fed up with game balance so I might go back to missiles on a separate ship XD
Gatling guns make bombing downright impossible (and to make it possible the FOF has to go up to a point where the guns can't hit a thing).
Shotguns look... odd... coming from a tiny turret.
And burst-firing weapons ala TBP (for some reason as I see it) only aim at one point instead of tracking the enemy fighter...
(not to mention the huge blob turrets which I have to slow down to something like X3 XTM guns because they're actually KILLING fighters in one hit XDDDDDDD)
Wepawet re-texture... looks cool, but those rear wing-fins-whatever still scream "VASUDA!!!" so it's just sitting on my hard drive atm.

Btw picture an Orion in the scene of the battle. How do I fairly counter its AF weakness without stressing out the fighters...
