Author Topic: Mantis 1948 Changes  (Read 1300 times)

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Mantis 1948 Changes
Hi folks,

We'd really appreciate anyone running the following missions with and without the patch from Mantis 1948 applied.

We'd really love to know if you notice anything different re: Turrets or Rendering

Spoiler:
We've got suspicions that the blobs/lasers/etc... are rendered at an angle to their flightpath and that targetting is possibly broken from retail

If you can't get your mitts on two builds (with and without the changes), jump on #hard-light and someone will help direct you.


[attachment deleted by MSC
STRONGTEA. Why can't the x86 be sane?

  

Offline Zacam

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Re: Mantis 1948 Changes
Could also just inform people to build based on Commit 5398 or earlier (pre-patch) or build commit 5399.
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