And now for something you're bound to like! SSE Builds!
fso-WIN-20090916_r5598-SSE.7z
MediaFire (Faster) ;;
MirrorMD5Sum: 7FEF99F387D369DDC194473A1A2A589B
fso-WIN-20090916_r5598-SSE2.7z
MediaFire (faster) ;;
MirrorMD5Sum: AE0A7BFF44831F38A1133AEC5C72C6C5
Please be sure to spend some time Testing the SSE builds if you can, post on them HERE:
Regarding SSE BuildsAll packages also include the PDB files necessary for Debugging and posting errors, hence the different size.
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r5597 | karajorma | 2009-09-15 08:43:13 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/fred.rc
M /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
M /trunk/fs2_open/code/fred2/missionnotesdlg.h
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/fred2/resource.h
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/popup/popupdead.cpp
Add the option to set a maximum delay before a player is automatically respawned in multiplayer games.
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r5598 | karajorma | 2009-09-15 08:47:38 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/parse/sexp.h
Add the remove-weapons SEXP. Fix add-waypoint-nav to work properly in multiplayer missions.
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