Author Topic: Nightly (Windows): 16 Sep 2009 - Revision 5598  (Read 1628 times)

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Offline The E

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Nightly (Windows): 16 Sep 2009 - Revision 5598
Here's the nightly for Windows revision 5598

http://www.mediafire.com/?tm2hwciggt1

Code: [Select]
Revision: 5597
Author: karajorma
Date: 15:43:13, Dienstag, 15. September 2009
Message:
Add the option to set a maximum delay before a player is automatically respawned in multiplayer games.
----
Modified : /trunk/fs2_open/code/fred2/fred.rc
Modified : /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
Modified : /trunk/fs2_open/code/fred2/missionnotesdlg.h
Modified : /trunk/fs2_open/code/fred2/missionsave.cpp
Modified : /trunk/fs2_open/code/fred2/resource.h
Modified : /trunk/fs2_open/code/mission/missionparse.cpp
Modified : /trunk/fs2_open/code/mission/missionparse.h
Modified : /trunk/fs2_open/code/popup/popupdead.cpp

Revision: 5598
Author: karajorma
Date: 15:47:38, Dienstag, 15. September 2009
Message:
Add the remove-weapons SEXP. Fix add-waypoint-nav to work properly in multiplayer missions.
----
Modified : /trunk/fs2_open/code/parse/sexp.cpp
Modified : /trunk/fs2_open/code/parse/sexp.h
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Offline Zacam

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Re: Nightly (Windows): 16 Sep 2009 - Revision 5598
And now for something you're bound to like! SSE Builds!

fso-WIN-20090916_r5598-SSE.7z
MediaFire (Faster) ;; Mirror
MD5Sum: 7FEF99F387D369DDC194473A1A2A589B

fso-WIN-20090916_r5598-SSE2.7z
MediaFire (faster) ;; Mirror
MD5Sum: AE0A7BFF44831F38A1133AEC5C72C6C5

Please be sure to spend some time Testing the SSE builds if you can, post on them HERE: Regarding SSE Builds

All packages also include the PDB files necessary for Debugging and posting errors, hence the different size.
Code: [Select]
------------------------------------------------------------------------
r5597 | karajorma | 2009-09-15 08:43:13 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/fred.rc
   M /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
   M /trunk/fs2_open/code/fred2/missionnotesdlg.h
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/fred2/resource.h
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/popup/popupdead.cpp

Add the option to set a maximum delay before a player is automatically respawned in multiplayer games.
------------------------------------------------------------------------
r5598 | karajorma | 2009-09-15 08:47:38 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

Add the remove-weapons SEXP. Fix add-waypoint-nav to work properly in multiplayer missions.
------------------------------------------------------------------------
« Last Edit: September 17, 2009, 02:08:56 am by Zacam »
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