Test is overI've changed a few things in FSO and I wonder how the performance has changed. It is very subjective, hence I can't say too much now. Everything will be revealed later.

If you are interested in helping me, download the following three builds, test them and tell me what you think about it.
Test Builds
Test Builds Inferno
Obviously, missions with many ships, explosions, missiles, weapons, particles, etc should make a bigger difference in performance.
However, FPS is not the only important thing here. I'm interested in every aspect of FSO efficiency: game loading, mission loading, UI latency, etc.
All three builds are experimental and there may be some serious bugs. If you happen to encounter one, inform me about it, but if it's not critical continue testing the same build.