Author Topic: Nightly (Windows): 21 Jan 2010 - Revision 5831  (Read 1524 times)

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Offline SirKnightly

  • George or Keira?
  • 212
Nightly (Windows): 21 Jan 2010 - Revision 5831
Here is the nightly for Windows on 21 Jan 2010 - Revision 5831

Group: SSE2
fso-WIN-SSE2-20100121_r5831.7z
MD5Sum

Group: Standard
fso-WIN-Standard-20100121_r5831.7z
MD5Sum

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100121_r5831.7z
MD5Sum

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100121_r5831.7z
MD5Sum

Code: [Select]
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r5829 | Wanderer | 2010-01-19 01:28:17 -0600 (Tue, 19 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp

more chase view mode fixes
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r5830 | Wanderer | 2010-01-19 08:28:50 -0600 (Tue, 19 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/weapon/beam.cpp

fury's request, option for huge beams not to draw impact effects when hitting specified type of ship.
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Offline Aardwolf

  • 211
  • Posts: 16,384
Re: Nightly (Windows): 21 Jan 2010 - Revision 5831
Chase mode fixes, eh? Does this finally fix the excessive effect on the camera of getting hit?