Author Topic: Specular lighting issue  (Read 2795 times)

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Offline FUBAR-BDHR

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Re: Specular lighting issue
C:\Users\Seth\Desktop\Games\Freespace Open

That's your first big issue right there.  You need to have it installed somewhere other then your desktop preferably c:\games\freesapce2.

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Re: Specular lighting issue
OK.  I'll move it, but do you mind explaining why?  Trying to learn, and all that... ;)

EDIT: Crapped out again, log reposted

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Offline FUBAR-BDHR

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Re: Specular lighting issue
'C:\Games\Freespace Open\mymod\data\maps\3610_Patch.vp'  
Belongs in the mediavps root directroy since it is part of the mediavps.  


By crashed on startup what do you mean?  Locked up?  Any error message?  Anything on the screen?

Does it lock up if you run with no mods or just the mediavps?

No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline The E

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Re: Specular lighting issue
Yeah, that would be my question as well. Something in your various assets is broken; add them in one by one to find out what.

And please please please move the 3610_patch.vp back to the mediavps folder where it belongs.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Re: Specular lighting issue

It's only when I run the game in debug mode that it crashes.  And by crash, I mean I get to the splash screen, but then I see my cursor in wheel of death mode, where it sits until I do a CTRL-ALT-DEL/Task Manager to exit to Windows environment, at which point I see the "Freespace has stopped working" message.  Again, this is JUST for debug mode.  Regular mode runs without any problems at all (besides the spec lighting issue which prompted me to start this thread; that's more of a design issue, I believe?).

I've posted the contents of my main freespace directory and the mediavps directory.  If anything else is somewhere it doesn't belong, please let me know, but I think I've got the custom content at vp files where they need to be, finally.

Seth

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