Author Topic: Skybox question  (Read 1298 times)

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Inspired by Herra Tohtori's post on improved skyboxes (which look awesome, by the way), I decided to experiment with creating some variations. After downloading the .7z file on his highlighted post, I swapped out the skybox textures in PCS2 and made a ridiculously simple mission with FRED to test it. However, when I started the mission I was greeted by the default background, that being the black boring void of space. Depressing. (And yes, I selected the skybox I wanted in the FRED background editor, so I know that's not the problem). I suspect that there's something wrong with the texture format I'm using (one .png pic for each side of the cube), but I'm not sure where to go from here. Help (and thanks in advance), anyone?

 

Offline The E

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PNG only works in 3.6.12 RC1 or later, and is at any rate the worst possible format you could choose for textures. If you can't handle dds files correctly in your workflow, you should use tga as an intermediary format. DDS, however, is much preferred.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

  
Success! :D Thanks for your help, I'm gonna have fun with this...