Author Topic: Live debris  (Read 2362 times)

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Offline Colonol Dekker

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Who (if available outside Diaspora) has implemented/used this feature?
 
 
I've got all sorts of ideas for it involving radar arrays, huge keel guns, bridge sections and blowing out viewing windows causing dozens of bodies to flood out of it.
 
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline FUBAR-BDHR

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Whoa there.  Remember there is still the 32 debris object limit so don't go getting to overzealous. 

I know I've seen models with it somewhere else but I can't remember where right now.   MediaVPs possibly?  I know I opened up a model to see the naming for live debris pieces on one subsystem so it has to be something common like that.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Colonol Dekker

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  • Aken Tigh Dekker- you've probably heard me
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Thirty two pieces limit per ship?
 
That's fine, if it's thirty two on screen at once. I may have problems. :o
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline FUBAR-BDHR

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Yes 32 per ship and that includes the regular debris pieces as well as the live debris. 

There is also a limit for pieces in game at one time.  Old ones just explode when you hit it.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I don't purpose you could tell me which of the mediavp models uses it so I can have a peek? :)
 
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Vasudan Admiral

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For live debris you can't go past the Boadicia....Bodicea.....bodeic...Iceni in an asteroid base! Base2R-01.pof

Things to note:
Call the destroyed pieces of the subsystem 'debris-<subobject name>##' where ## is a number starting at 01 and incrimenting through all the pieces of that particular subsystem.

Also you will need
$special=subsystem
$name=<subsystem name> in the subobject properties of the not-destroyed subobject, and you also MUST define the subobject as able to rotate about the Z axis. Not sure why, you just do. :p

Oh and remember to locate the centres of the destroyed objects correctly or they will look really stupid when they spin away.
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Nemesis6

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Bodies would indeed be a cool effect, if used in moderation. I mean it's not too hard to imagine what the response would be if one specific section is pounded continually - Evacuation. The best use, I guess, would be when the entire ship blows. Anyone remember the scene from Starship Troopers where they fly through the cloud of human debris?  :D
« Last Edit: March 10, 2010, 11:18:30 am by Nemesis6 »

 

Offline FUBAR-BDHR

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Also you will need
$special=subsystem
$name=<subsystem name> in the subobject properties of the not-destroyed subobject, and you also MUST define the subobject as able to rotate about the Z axis. Not sure why, you just do. :p

$name= isn't necessary and no idea where you go the Z axis thing.  Working perfectly fine without it for me.  If you define the subobject that way it will actually cause problems since there is no $rotate= or $special=no_rotate defined. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Vasudan Admiral

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Pretty certain defining it as being able to rotate won't cause additional problems - these are the attributes of the rebel base and how it uses livedebris - we would have noticed errors with that by now if there were any. I thought myself and Axem ran into errors if the non-destroyed subobjects were NOT set to be able to rotate, but now neither of us can remember so perhaps not!
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline FUBAR-BDHR

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These are newer checks that were only added in the last few months for rotating subobjects.  Suggest you test in recent debug builds as having rotation defined without the necessary parameters will cause problems and the checks were added because of that. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Vasudan Admiral

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If that's the case and live debris does still work without the rotation defined then yeah we'll change the rebel base for the next MVP release. Out of curiosity, what was internally breaking?
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline FUBAR-BDHR

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  • Master Drunk
    • 165th Beer Drinking Hell Raisers
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Vasudan Admiral

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Hmm, slightly different thing there. Here the axis is defined, but the $rotate= property is not. I know about the issues of having the property but not the axis, but I've never heard of problems the other way around. We may yet be safe from the extreme effort of turning off rotation and axis settings in the rebel base. ;) :p
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline karajorma

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Who (if available outside Diaspora) has implemented/used this feature?
 
 
I've got all sorts of ideas for it involving radar arrays, huge keel guns, bridge sections and blowing out viewing windows causing dozens of bodies to flood out of it.
 


If this is for your hack BSG mod you should can it now. 2 days in is not the time for mission creep of this magnitude.

Wait 3 months and promise a release in 2 more THEN do it. :p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Herra Tohtori

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Make a particle spawn of bodies, blood and gore. ;7
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

  

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
It's not for that Karajorma. As you said elsewhere, I think two BSG mods is plenty.
 
Live debris was more of a curiousity to be honest.
 
 
I do have a custom universe which i've mentioned before. My Nova Imperia continuum. That's been in my head for years and is a labour of love i'm dealing with on my own when i'm in the right mood and to be honest I dunno if i'll ever finish it.
 
 
The Dodgy Mod is now just a misg mash of how fast can I get something playable out there with help from anyone at all who wants to contribute. Like a noob community mod. ;)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png