Author Topic: Subsystem not in table  (Read 1495 times)

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Subsystem not in table
How hard would it to be to fix this error?

WARNING: "Not all subsystems in model "BLAH.pof" have a record in ships.tbl. This can cause game to crash.  List of subsystems not found from table is in log file." at modelread.cpp:633
Subsystem ABlah in model was not found in ships.tbl!


This occurs when you have a subsystem thats not really a subsystem, mainly due to pcs2's poly limit.
Ideally it would be great if it just treated it as part of the main hull.
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Offline chief1983

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Re: Subsystem not in table
Unless it really is a goof on the tabler's part and he forgot a subsystem.  It at least needs to be some sort of logged notice/warning, but probably not a crash.
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Re: Subsystem not in table
Problem I see is subsystem limit hitting very quickly with all these unnecessary subobjects.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

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Offline FUBAR-BDHR

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Re: Subsystem not in table
Why is it a subsystem in the first place?  Subobjects do not need to be subsystems but subsystems do need table entries.  If it's just a piece of a ship get rid of the $special=subsystem in PCS2.  If it's an actual subsystem then table it. 
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Re: Subsystem not in table
It's a subobject thats linked to the main hull but not attached to it.  It's the only work-around I know of for getting around pcs2's limit.


BTW they contain no $special entries... in fact they contain no entries.


edit: Ohhh I think I see my problem...
« Last Edit: March 23, 2010, 01:32:46 am by Scooby_Doo »
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"