Author Topic: Need help crashing friendly ships into each other  (Read 2085 times)

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Offline Cobra

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Need help crashing friendly ships into each other
So I've got this crazy idea for a standalone mission that I've got to FRED or I'll go nuts.

I'm trying to make two friendly ships crash into each other, but I can't seem to get it to work out that way. I figured I'd try a combination of the 'kamikaze' SEXP and 'attack ship' in the initial orders but that doesn't seem to work, the kamikaze ship just sits there with 'attack other guy' in the orders section. Anyone know of how I would script such an epic event?
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Offline General Battuta

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Re: Need help crashing friendly ships into each other
Create a hostile nav buoy inside one of them? Have it ram that?

 

Offline Commander Zane

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Re: Need help crashing friendly ships into each other
I think there's a mission on one of the Storm Front campaigns where that happens.

Edit: For some specifics the campaign itself had the Hammer of Light, in this particular mission one of the wingmembers (Believe it's Mu 2, a HoL agent) crashes into the Navigation subsystem of a Hecate to keep it from jumping, mission was a ***** too.
« Last Edit: April 23, 2010, 02:27:13 pm by Commander Zane »

 

Offline Angelus

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Re: Need help crashing friendly ships into each other
Let them follow waypoints, the last waypoints of both ships are at the same location.
Blow 'em up via selfdestruct once they collide, use a distance trigger ( to navpoint ) for this.

You'll have to play around with the values of the distance to the last waypoints of both ships.

 

Offline headdie

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Re: Need help crashing friendly ships into each other
Let them follow waypoints, the last waypoints of both ships are at the same location.
Blow 'em up via selfdestruct once they collide, use a distance trigger ( to navpoint ) for this.

You'll have to play around with the values of the distance to the last waypoints of both ships.


why not have each use the other for the reference point?
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Offline FUBAR-BDHR

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Re: Need help crashing friendly ships into each other
Set one hostile and change the color using the change IFF color sexp so it looks friendly.
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Re: Need help crashing friendly ships into each other
Set one hostile and change the color using the change IFF color sexp so it looks friendly.
That's what I would have suggested. Change IFF, attack order followed one second later by kamakaze. You might even be able to turn off primaries/secondaries of the crasher so that it looks more convincing for that one second. Would it work without that delay?