Author Topic: quick question about POF files  (Read 1223 times)

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Offline headdie

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quick question about POF files
I have put together a fighter model which keeps crashing FS without giving me any indication as to the problem, the table file should be fine as its a copy of a known working one and the game normally picks up on table issues problems which leaves the model file.  To complicate things the model loads in PCS2 without a problem.  What I am wondering if there is a program that can examine a POF file and list any potential problems.
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Offline The E

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Re: quick question about POF files
According to the debug log, where is it crashing? How many polies does this model have?
During conversion, did you remember to use PCS2's "Purge BSP cache" function?

Can you post the model so that a coder can look at it?
If I'm just aching this can't go on
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There must be changes, miss to feel strong
I really need lifе to touch me
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Offline headdie

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Re: quick question about POF files
panic over.  I made my next attempt at HLP Idiot Of The Year, there was a slight typo in the table line calling the model which i didn't double check so it was trying to call a file that didn't exist but because the line passed the error checking as the formatting was correct the game didn't detect it until i tried to call the model in the Tech Room

it should have been $POF file:                      GTKF-Jumper.pof
but it instead read $POF file:                      TRKF-Jumper.pof

(the TR is a designation for another project I am chipping away at)
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art