Author Topic: Nightly (Windows): 02 Jul 2010 - Revision 6203  (Read 1001 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly (Windows): 02 Jul 2010 - Revision 6203
Here is the nightly for Windows on 02 Jul 2010 - Revision 6203

Group: SSE2
fso-WIN-SSE2-20100702_r6203.7z
MD5Sum

Group: Standard
fso-WIN-Standard-20100702_r6203.7z
MD5Sum

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100702_r6203.7z
MD5Sum

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100702_r6203.7z
MD5Sum

Code: [Select]
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r6171 | Echelon9 | 2010-06-06 03:35:19 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/menuui/techmenu.cpp
   M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
   M /trunk/fs2_open/code/missionui/missioncmdbrief.cpp

Removed defined but unused variables
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r6174 | taylor | 2010-06-06 09:50:36 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/sound/sound.cpp
   M /trunk/fs2_open/code/weapon/beam.cpp

add some missing safety checks for Snds[] (Mantis #2216)
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r6175 | taylor | 2010-06-06 09:50:38 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/io/joy_ff.cpp

make sure to stop deathroll effect too (Mantis #2215)
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r6176 | The_E | 2010-06-06 13:12:29 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/sound/sound.cpp

A missing ) is bad for parsing.
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r6178 | Goober5000 | 2010-06-06 21:13:44 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/fictionviewer.cpp

tweak fiction viewer coordinates
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r6180 | Goober5000 | 2010-06-06 22:58:47 -0500 (Sun, 06 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/model.h
   M /trunk/fs2_open/code/model/modelread.cpp

FUBAR's feature for LOD naming: http://www.hard-light.net/forums/index.php?topic=68901.0
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r6181 | Goober5000 | 2010-06-07 01:35:40 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/fictionviewer.cpp

adjust coordinates for The E's latest 640x480 art
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r6185 | Goober5000 | 2010-06-07 02:02:18 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_6

ignore generated file
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r6186 | Wanderer | 2010-06-07 05:53:34 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

mantis 1988 - error checking for the targeting priorities
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r6187 | The_E | 2010-06-07 06:10:11 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_2010/Fred2.vcxproj

Not quite sure how this one went broken for so long....( FSO specific .libs were not loaded on non-SSE2 configurations, leading to broken builds.)
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r6188 | Wanderer | 2010-06-07 07:22:54 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aiturret.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/weapon/weapon.h
   M /trunk/fs2_open/code/weapon/weapons.cpp

changes to external weapon model handling
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r6189 | Wanderer | 2010-06-07 07:48:53 -0500 (Mon, 07 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

fixes for the external weapons patch (accidentally uploaded outdated patch)
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r6195 | The_E | 2010-06-09 00:18:45 -0500 (Wed, 09 Jun 2010) | 1 line
Changed paths:
   A /trunk/fs2_open/projects/MSVC_2010/wxFRED2.vcxproj
   A /trunk/fs2_open/projects/MSVC_2010/wxFRED2.vcxproj.filters

Project File for wxFRED.
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r6196 | Wanderer | 2010-06-09 00:19:54 -0500 (Wed, 09 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

fix for target priorities and sif2 flags issue
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r6197 | Goober5000 | 2010-06-09 02:38:27 -0500 (Wed, 09 Jun 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

add OPF_SOUND_ENVIRONMENT for Taylor's sexps
also, some tweaks for sexp checks and for SEXP_NONE_STRING
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r6198 | Wanderer | 2010-06-09 11:49:20 -0500 (Wed, 09 Jun 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/globalincs/globals.h
   M /trunk/fs2_open/code/parse/lua.cpp
   M /trunk/fs2_open/code/parse/scripting.cpp
   M /trunk/fs2_open/code/parse/scripting.h
   M /trunk/fs2_open/code/weapon/beam.cpp
   M /trunk/fs2_open/code/weapon/beam.h
   M /trunk/fs2_open/code/weapon/weapon.h
   M /trunk/fs2_open/code/weapon/weapons.cpp

better handling of 'dying' weapons for lua scripting.cpp
added lua controls for accessing beams
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r6199 | The_E | 2010-06-09 20:29:17 -0500 (Wed, 09 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/wxfred2/aboutbox.cpp
   M /trunk/fs2_open/code/wxfred2/campaigneditor.cpp
   M /trunk/fs2_open/code/wxfred2/campaigneditor.h
   M /trunk/fs2_open/code/wxfred2/commandbriefingeditor.cpp
   M /trunk/fs2_open/code/wxfred2/debriefingeditor.cpp
   M /trunk/fs2_open/code/wxfred2/fredframe.cpp
   M /trunk/fs2_open/code/wxfred2/fredframe.h
   A /trunk/fs2_open/code/wxfred2/mission.h
   M /trunk/fs2_open/code/wxfred2/missionspecseditor.cpp
   M /trunk/fs2_open/code/wxfred2/missionspecseditor.h
   A /trunk/fs2_open/code/wxfred2/res/V_fred.ico
   A /trunk/fs2_open/code/wxfred2/res/V_fred.xpm
   A /trunk/fs2_open/code/wxfred2/res/bitmap1.xpm
   A /trunk/fs2_open/code/wxfred2/res/black_do.xpm
   A /trunk/fs2_open/code/wxfred2/res/bmp00001.xpm
   A /trunk/fs2_open/code/wxfred2/res/chained.xpm
   A /trunk/fs2_open/code/wxfred2/res/chained_directive.xpm
   A /trunk/fs2_open/code/wxfred2/res/data.xpm
   A /trunk/fs2_open/code/wxfred2/res/data00.xpm
   A /trunk/fs2_open/code/wxfred2/res/data05.xpm
   A /trunk/fs2_open/code/wxfred2/res/data10.xpm
   A /trunk/fs2_open/code/wxfred2/res/data15.xpm
   A /trunk/fs2_open/code/wxfred2/res/data20.xpm
   A /trunk/fs2_open/code/wxfred2/res/data25.xpm
   A /trunk/fs2_open/code/wxfred2/res/data30.xpm
   A /trunk/fs2_open/code/wxfred2/res/data35.xpm
   A /trunk/fs2_open/code/wxfred2/res/data40.xpm
   A /trunk/fs2_open/code/wxfred2/res/data45.xpm
   A /trunk/fs2_open/code/wxfred2/res/data50.xpm
   A /trunk/fs2_open/code/wxfred2/res/data55.xpm
   A /trunk/fs2_open/code/wxfred2/res/data60.xpm
   A /trunk/fs2_open/code/wxfred2/res/data65.xpm
   A /trunk/fs2_open/code/wxfred2/res/data70.xpm
   A /trunk/fs2_open/code/wxfred2/res/data75.xpm
   A /trunk/fs2_open/code/wxfred2/res/data80.xpm
   A /trunk/fs2_open/code/wxfred2/res/data85.xpm
   A /trunk/fs2_open/code/wxfred2/res/data90.xpm
   A /trunk/fs2_open/code/wxfred2/res/data95.xpm
   A /trunk/fs2_open/code/wxfred2/res/freddoc.ico
   A /trunk/fs2_open/code/wxfred2/res/green_do.xpm
   A /trunk/fs2_open/code/wxfred2/res/root.xpm
   A /trunk/fs2_open/code/wxfred2/res/root_directive.xpm
   A /trunk/fs2_open/code/wxfred2/res/toolbar.xpm
   A /trunk/fs2_open/code/wxfred2/res/toolbar1.xpm
   A /trunk/fs2_open/code/wxfred2/res/variable.xpm
   A /trunk/fs2_open/code/wxfred2/res/wxFREDIcon.xpm
   M /trunk/fs2_open/code/wxfred2/voiceactingmanagereditor.cpp
   D /trunk/fs2_open/code/wxfred2/voicefilemanager.cpp
   D /trunk/fs2_open/code/wxfred2/voicefilemanager.h
   A /trunk/fs2_open/code/wxfred2/wxFRED.fbp
   M /trunk/fs2_open/code/wxfred2/wxfred.xrc
   M /trunk/fs2_open/code/wxfred2/wxfred2.cpp

Some stuff for wxFRED. Slowly making progress.
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r6203 | Wanderer | 2010-06-12 11:10:31 -0500 (Sat, 12 Jun 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

related to mantis 2187 - fix to improve autoaim accuracy if additive velocity is enabled
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