I made a shivan primary weapon that fires a tremendous, slow-moving plasma torpedo...but unfortunately, the size of the projectile is causing a few graphical issues. The whole torpedo, when fired, is drawn on the screen at once, and because of its massive size and slow speed, it looks almost like it teleported into existence in front of the firing ship, and then began moving forward slowly. Similarly, the torpedo disappears into the target just before the impact explosion takes effect and the round 'hits'. It seems like the game's real projectile is at the back of the effect, not the front.
Of course, a huge enough muzzle blast would obscure the effect of the round 'teleporting' into existence in front of the ship. Does anyone know of a large enough file that could be used as a muzzle blast? (preferably one that is red and shivan-ized, though a reddish-purple or orange would still work.)
Thanks again.