I don't know if FS2 supports dual analog control sticks like the Xbox/X360 controllers use. If not, its definately on one of our things to do.
From further testing, it doesn't appear that it does

As i say, there is cursory detection in that the Joystick RY axis (xbox right analog left-right axis) is detected as an input when assigning keys, but in-game it isn't recognised at all. The RX axis isn't recognised in any form.
A fix for this would be fantastic as right now i'm limited to using the "Bank When Pressed" as the right thumb click which isn't exactly handy for quick missile evasion.
Thanks for your responses. I've been playing with the SCP for a few months now but this is my first time bringing anything to anyones attention on the boards. It's a pleasure to be here and bravo on the masterful work everyone's done with the project.