Author Topic: Making missiles fire perpendicular to the target [solved!]  (Read 2629 times)

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Offline Kusanagi

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Making missiles fire perpendicular to the target [solved!]
Yet another fun weapons question for Journey To Hiigara!

One thing that you see a lot in sci-fi/anime when missiles launch from a ship is that the missiles launch from tubes mounted in the ships hull, causing them to be fired out perpendicular to the ship's surface. The missiles then curve around to chase the target.

I've been playing with subsystem flags and missiles themselves trying to get this effect. The ship in question is the Taiidan missile destroyer. When she launches missiles, they fire straight out from the hull and will track a target, or they can curve to the front to attack a larger ship.

My problem has to do with the field of view. Each turret has a 180 degree field of view and missiles fire from them fine but launch straight to the target (which is normal)

When adding either the "fire down normals" or "fixed firingpoints" flags, the effect works but the turret only seems to have a FOV of around 50 degrees.

Has anyone ever figured out how to work this effect?
« Last Edit: September 14, 2010, 01:27:44 am by Kusanagi »
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Offline General Battuta

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Re: Making missiles fire perpendicular to the target
War in Heaven has VLS launchers on most of its UEF ships. I am not a model or table dude, but open those up and you'll have your answer, since they behave exactly like you'll want the missile destroyer to.

 

Offline Droid803

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Offline The E

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Re: Making missiles fire perpendicular to the target
I would also suggest upping the FOV to 270, for full VLSy goodness.

You may ask, why not 360 degrees, well, the answer is that unless you have a rather high turn time, you'll get missiles impacting on the firing ship's hull. For an example, take this video and skip to about 8:16
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
http://www.hard-light.net/wiki/index.php/Weapons.tbl#.24Free_Flight_Time:

I have tried this but the missile will still launch directly towards the target if Fire Down Normals isn't flagged, then we end up with the 50 degree FOV. :(

I will try the suggested fixes and let you know!
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Offline FUBAR-BDHR

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Re: Making missiles fire perpendicular to the target
Try setting the weapon to corkscrew.  I was never able to get fire down normals to work on regular seekers. 
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Offline Droid803

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Re: Making missiles fire perpendicular to the target
That, or swarm. (depending how you want the torpedoes to track?)
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
I thought the swarm command broke single part turrets?  :confused:
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Offline General Battuta

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Re: Making missiles fire perpendicular to the target
I thought the swarm command broke single part turrets?  :confused:

I know I am like the least helpful person here on this point, but...just open up the War in Heaven tables and models for torrent.pof, solaris.pof or tethis.pof. They have working VLS exactly like you want, and on singleparts.

 

Offline Droid803

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Re: Making missiles fire perpendicular to the target
I thought the swarm command broke single part turrets?  :confused:

No, it makes them fire down normals.
Which kinda breaks singlepart laser turrets as they can only fire straight forward, but that's about it. :)
Think about it, the Moloch spams you with swarm missiles just fine, (albiet not very effectively) and they always fire straight out from the firepoint before homing.

The Apocalypse torpedoes on the Karuna, Narayana (and Solaris?) all have Swarm, as do the Warhammers on the Sanctus. :P

Swarm definitely does not break singleparts if what they're firing has any sort of homing.
(don't do it with dumbfire missiles or primaries though or it'll look silly)
« Last Edit: September 06, 2010, 08:53:41 pm by Droid803 »
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
I thought the swarm command broke single part turrets?  :confused:

I know I am like the least helpful person here on this point, but...just open up the War in Heaven tables and models for torrent.pof, solaris.pof or tethis.pof. They have working VLS exactly like you want, and on singleparts.

Sorry, I was going off what it said in the wiki :P

I'll open them and take a look. I never downloaded WIH because I can't play it  :(
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
Got it working! Thanks guys!  :yes:

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Offline Rodo

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Re: Making missiles fire perpendicular to the target
Didn't the Skaal Fa fired missiles from the front and straight to the target?
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
Nope, that was the Kushan missile destroyer.
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Offline Colonol Dekker

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Re: Making missiles fire perpendicular to the target
I lost so many strike craft the first time I did the capture mission for that destroyer. . . . . It made me sad.
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Offline Kusanagi

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Re: Making missiles fire perpendicular to the target
Ok, another question...is it possible to do this for Fighters and secondary banks?
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