Author Topic: Setting Un-targetable to targetable  (Read 1554 times)

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Offline LoneKnight

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  • One does not simply ALT-J into Mordor.
Setting Un-targetable to targetable
Hello,

I'm working on a level where a ship is at first not targetable on sensors, but upon the player coming within a certain distance of it, it is targetable. Right now I have the Ship Property "Hidden from Sensors" checked, but how do I set an event that unchecks that?

This is is similar to in FS2 where the Trinity cannot be targeted until the player is close enough to make visual contact.

Any suggestions are welcomed and thanks in advance!  :)
Burning Heaven

 

Offline General Battuta

  • Poe's Law In Action
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  • i wonder when my postcount will exceed my iq
Re: Setting Un-targetable to targetable
Under FRED events editor, change operator - change - ship status - ship visible?

  

Offline LoneKnight

  • 27
  • One does not simply ALT-J into Mordor.
Re: Setting Un-targetable to targetable
Ah, many thanks! I thought that visible referred to the ship model literally being visible or not. Thanks!
Burning Heaven