Hey guys,
Now I know that there's a lot of topics already dedicated to importing/exporting models to PCS2, but after hours of going through years-old topics and downloading out-of-date plug-ins for older versions of Blender, TrueSpace, Maya, and 3DS, I am nowhere near closer to exporting a .obj or .dae to a .pof or .cob.
So, what is the standard process that is
currently followed to export a model into a .pof or .cob? It would be helpful if you could list what programs you are using/file formats you are importing/exporting, and probably what plugins (if any) are being used.
Thanks a lot in advance!
EDIT: Here's also some screens of the model that I made. It's pretty basic, as I'm mainly using this as a test to successfully getting a model into game.

Below is the inspiration for the image.
