Author Topic: Homing primaries  (Read 4268 times)

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Offline Commander Zane

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Because like Descent, secondaries were explosive warheads, and there were dumbfire & homing missiles.

And the Omega and EMD were homing primaries
Except I was talking only about secondaries which was in turn answering why FreeSpace has dumbfire missiles.
Plus, why wouldn't there be dumbfire missiles? They're in plenty of other games, to include rocket pods in reality, while laser-guided and other types of tracked ordinance exist.

So, why not have some dumbfire missiles to toss around?

Also, I try not to believe Descent 3 exists, no Pyro GX = not Descent.
« Last Edit: December 21, 2010, 04:44:03 am by Commander Zane »

 
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Offline The E

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Plus, why wouldn't there be dumbfire missiles? They're in plenty of other games, to include rocket pods in reality, while laser-guided and other types of tracked ordinance exist.

So, why not have some dumbfire missiles to toss around?

You're missing my point :P If Goob says that homing vs non-homing is (one of) the criteria to distinguish primaries from secondaries, what are dumbfires then?
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Offline Commander Zane

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Primary supplements. :D

 
Tempests are primaries as far as I'm concerned :<
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline Goober5000

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You're missing my point :P If Goob says that homing vs non-homing is (one of) the criteria to distinguish primaries from secondaries, what are dumbfires then?
They fall under one of the other criteria. :p

 

Offline Nuke

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i still think theres a place for guided energy weapons, weather they be secondary or primary. the point is you have a weapon that doesn't need ammo of any kind, yet can still actively track a target. i believe tachyon had some weapons like that. of course energy usage for secondaries would blur the line further. on the other side nukemod has a high velocity, rapid firing rocket launcher that is a primary weapon. it doesn't home but it acts much like a missile, it uses ammo and energy simultaneously. im also somewhat loosely interested in a battletech mod where lines would get blurred even further, since weapons are neither primary nor secondary.
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Offline Commander Zane

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They were GalSpan secondaries that used energy instead of spending ammunition.