Author Topic: A totally basic noob question :-)  (Read 1189 times)

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Offline Starman01

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  • Mechwarrior
    • Wing Commander Saga
A totally basic noob question :-)
Hey folks,

due to a discussion at another place, I'm currently a little confused. For years I'm using the term "poly" to give size impressions on model, but i think I've seen this totally wrong :)

I'm using truespace, and it doesn't use the term polygons at all. It only knows "vertices" (imo cornerpoints) and faces.

So let me make a very simply example :

I'm adding a cube.  A normal cube has 6 faces and 8 cornerpoints.
Truespace refers to this as 6 faces and 8 vertices.

When I triangulate the model, it still has 8 vertices but then 12 faces.

So what's the polygon count of the triangulated cube object ? 8 or 12 ?

Thanks :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline TopAce

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Re: A totally basic noob question :-)
12.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Re: A totally basic noob question :-)
Seriously ? Awwwwww   sh|t .........

Now all I can say is "Dooooooh", and that after all those years. And even though it's unrelated, that raises my midway to 330 K polys  :D
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

  
Re: A totally basic noob question :-)
Poly means three or more sides, thats all.  Look at the triangle count, thats what really important.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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