Author Topic: 3Dlabs announce the P10 graphics Chip  (Read 2477 times)

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Offline wEvil

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3Dlabs announce the P10 graphics Chip
http://www.3dlabs.com/whatsnew/pressreleases/pr02/02-05-03-vpu.htm

Any comments?

These guys make some of the best quality cards in the entire industry, with a visual quality that trashes about everything.  In the high-end sector, if you work in CAD/CAM, you'll normally run a 3Dlabs card.

 

Offline Darkage

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3Dlabs announce the P10 graphics Chip
*puls out wallet* must......have........now!
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Offline Ryx

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3Dlabs announce the P10 graphics Chip
Cool! It would be cool to have one of these.... as long as I'm not the one stuck with the bill :D
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Offline Redfang

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3Dlabs announce the P10 graphics Chip
Nah... it's professional card. Not for me. :p

 

Offline Darkage

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3Dlabs announce the P10 graphics Chip
Quote
Originally posted by Redfang
Nah... it's professional card. Not for me. :p


I need a profesional card for the stuff i want to do:)
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Offline Nico

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3Dlabs announce the P10 graphics Chip
Quote
Originally posted by darkage


I need a profesional card for the stuff i want to do:)


me too. don't feel like checking the sire right now, is there any price given?
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Offline Bobboau

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3Dlabs announce the P10 graphics Chip
it's one of those items that if you have to ask how much, you probly don't have enough
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Offline Thorn

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3Dlabs announce the P10 graphics Chip
Its like a Ferrari...
If you have to ask, you cant afford it...

 

Offline CP5670

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3Dlabs announce the P10 graphics Chip
Quote
Nah... it's professional card. Not for me. :p


heh same here; they suck with games and don't provide any additional FP performance... :p (and cost too much)

 
3Dlabs announce the P10 graphics Chip
Here's a gamespot article on it and games:
http://gamespot.com/gshw/stories/flat/0,12880,2863978,00.html

 

Offline mikhael

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3Dlabs announce the P10 graphics Chip
Ah, 3dLabs.  My first graphics card was a Permedia1 chipset card, and it was gorgeous. 16mb RAM on the card when the standard was 2 or 4, incredible OpenGL acceleration, and beautiful 2d performance.

I'd buy this card for my gaming/3d machine in a heartbeat.
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Offline wEvil

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3Dlabs announce the P10 graphics Chip
3Dlabs were one of the first people with a useful graphics accelerator card and if anyone knows how to design something great, they do.

Anyway...if you want to go on playing games with terrible image quality, weird texture stretching and glitched rasters then go ahead and feel the extra 500fps.

Or failing that you can just run at 60fps with a surpassing level of visual quality.

I'd go with the latter every time.

 

Offline Darkage

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3Dlabs announce the P10 graphics Chip
Quote
Originally posted by venom2506


me too. don't feel like checking the sire right now, is there any price given?



I havent seen a price tag on the page, i havent read the whole page yet as i was reading a article about remote controled rats.
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Offline CP5670

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3Dlabs announce the P10 graphics Chip
Quote

Anyway...if you want to go on playing games with terrible image quality, weird texture stretching and glitched rasters then go ahead and feel the extra 500fps.

Or failing that you can just run at 60fps with a surpassing level of visual quality.

I'd go with the latter every time.


Maybe I am a bit of a nut, but I would go with higher framerate in just about any game; I can stand a loss of visual quality, but not anything below 60fps. :p :D

 

Offline Nico

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3Dlabs announce the P10 graphics Chip
Quote
Originally posted by CP5670


Maybe I am a bit of a nut, but I would go with higher framerate in just about any game; I can stand a loss of visual quality, but not anything below 60fps. :p :D


you sure are nut... you know your eyes won't see above 60 fps right?

Anyway, I do plan to build a render comp, and I don't give a damn if the video card doesn't improve the fps of any game, coz obviously, i won't use this comp for games :p
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Offline mikhael

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3Dlabs announce the P10 graphics Chip
Quote
Originally posted by CP5670


Maybe I am a bit of a nut, but I would go with higher framerate in just about any game; I can stand a loss of visual quality, but not anything below 60fps. :p :D


Framerates that are not an exact multiple/factor-of your vertical refresh are pointless. My monitor is set to 72Hz. Anything faster is pointless, unless its exactly twice as fast. Anything slower is pointless unless its a factor of 72. Personally, I'd rather have my game run at 30fps, with perfect visual clarity (at which point I don't notice problems).

Of course, since I spend more time in Lightwave than in any game, my opinion is a bit skewed.
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Offline CP5670

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3Dlabs announce the P10 graphics Chip
That's what framecaps are for. ;) My monitor's refresh rate is currently at 85hz, so I have capped the framerate at 170 in most games. ;)

Quote
you know your eyes won't see above 60 fps right?


I think the limit is 71 or something for most people, but it really gets on my nerves when things start to go below 60. :p (I can make out the difference, somehow) As an avid online gamer (where framerate really matters), I would be ready to have everything drawn as untextured vector line polygons if that would ensure that the framerate stays high. :p

 

Offline wEvil

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3Dlabs announce the P10 graphics Chip
Im used to running most things at between 20 and 40, but i seem to live my life 24fps at a time anyway since most of the Stuff i work on is film-type things these days.

Either way, i'd still prefer to be  able to see what im shooting at, heh.

 

Offline Redfang

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3Dlabs announce the P10 graphics Chip
I guess eyes do see more than 60fps, but I'm not sure. But at least you can see a big difference in 60hz and 85hz. :) After 85hz, I guess, you don't see a big difference, if any. :)

 
Quote
Originally posted by CP5670
I think the limit is 71 or something for most people, but it really gets on my nerves when things start to go below 60. :p (I can make out the difference, somehow) As an avid online gamer (where framerate really matters), I would be ready to have everything drawn as untextured vector line polygons if that would ensure that the framerate stays high. :p

 
For many games, 40fps is usually enough for me. I think I would see a difference in 40fps and 60fps even in those games, but my computer is crap and doesn't have even those frames. But in fast-paced game like Quake 3, 40 fps is certainly not enough. 50fps is ok, and 60fps is enough. If you have 60fps the whole time, I guess it would be enough. But if it drops from 100 to 60, then I guess that most people would see a difference. :)
 
I agree that in multiplayer you should have good fps over visual quality, but in single player it's not so important. I still, however, prefer good frames over visual quality. ;)

  

Offline Corsair

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3Dlabs announce the P10 graphics Chip
Well, my computer is so bad that when I run something even slightly image heavy (well, FS2 at least) I sometimes get as slow as 10 fps. That's usually when somebody opens up with beams, lightning strikes in the nebula, and major flak is exploding all around me. Even so, it really sucks because that's when you need the best fps. During small fights etc, its okay but I have no idea what it is then.
I live with it though, that's all that matters. :p
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