Author Topic: new bomber  (Read 4976 times)

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Offline Snail

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I think the main area for improvement is the wings, the main body looks class, but the wings look a bit embryonic. The bomber's design is solid as-is.

 

Offline SypheDMar

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It has actually a good Angel MkII feel to me.
Agree with everything but the MkII part. It's about time the Angel has a decent re-imagining.

By the way, the bomber is starting to look good.

 

Offline AtomicClucker

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Like the bomber, but methinks the missile pods could use a little beefing on the connection with the main hull, they sorta look they might break from taking a good missile on the side.
Blame Blue Planet for my Freespace2 addiction.

 

Offline Venicius

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I'm having no luck getting the interceptor into a POF.  I don't know enough about this process to know why it's not working so, if anyone who does dae to POF conversions regulary could take a look at this and tell my what's wrong, I'd appreciate it!

http://www.mediafire.com/?96mzxjkhxc62yhj

 

Offline Enzo03

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What tutorials did you follow?

Also, try uploading a .blend version of the file. The .dae you uploaded isn't importing.
21:20:19   SpardaSon21: "hey baby, want to get a good look at my AC/20?
21:20:26   Spoon: I'd hit it like the fist of steiner

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Offline Venicius

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http://www.mediafire.com/?pxpvcc10osarny2

there's the blend.

I just followed RGA's tutorial and it's worked so far on my models.
« Last Edit: March 17, 2011, 03:05:18 pm by Venicius »

 

Offline Enzo03

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Well I don't know which tutorial is "RGA's tutorial" but I used this: http://hard-light.net/wiki/index.php/Blender_to_POF_Conversions
According to that one, you need a bunch of empties to serve as "helpers" for various things such as subsystems and gun mounts.  You also will need a shield mesh unless you're not planning on giving the ship any shields (actually I'm not entirely sure on this one). It's usually just made out of an 80 polygon icosphere, the vertecies and polygons moved around so as to conform to the shape of the ship.
I will tell you though, that the tutorial I used proved to be extremely confusing at times, Your Mileage May Vary.
After this, I just used PCS2 (the .dae importing version) and did the rest with a different tutorial (JGZ's MAX - PCS2 - FS2 Rigging Tutorial).  This tutorial was excellent and actually makes sense.
Also, your UV map is a mess but I assume you're going to fix it some time later. :P
21:20:19   SpardaSon21: "hey baby, want to get a good look at my AC/20?
21:20:26   Spoon: I'd hit it like the fist of steiner

Some people are like Slinkies.  They aren't really good or even useful for anything but they always manage to put a little smile on your face when you give them enough of a push down the stairs.

 

Offline Mobius

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I think all these new designs would fit very well in TVWP, Venicius.
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Offline headdie

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the key points in blender to POF exporting are:

1 your most detailed lod is called detail0
2 when exporting from blender you NEED collada 1.4 using blender 2.4x, the collada scripts in 2.5x seem to be borked
3 you can use empties to mark subsystems etc but often it is easier to set up these things in PCS2
4 the only options you need set when exporting are: triangles, disable physics, Use UV image mats

importing your model back into blender i would say that point 1 is what happened here, having changed that the model showed up nicely in PCS2
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Offline Enzo03

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Wha..


Here I was using those damn empties. They're such a headache, smacking my forehead makes it feel better :P
21:20:19   SpardaSon21: "hey baby, want to get a good look at my AC/20?
21:20:26   Spoon: I'd hit it like the fist of steiner

Some people are like Slinkies.  They aren't really good or even useful for anything but they always manage to put a little smile on your face when you give them enough of a push down the stairs.

 

Offline headdie

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Tell me about it, I still forget that one from time to time
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 

Offline Venicius

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Oh DUH!  I forgot to name it "detail0"!  Thanks!

Yeah, my UV is an absolute mess.  I haven't any idea how to do one properly but I'm attempting to teach myself.

Will post pics of the interceptor soon!

 

Offline Enzo03

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I feel stupid for not seeing that XD.
21:20:19   SpardaSon21: "hey baby, want to get a good look at my AC/20?
21:20:26   Spoon: I'd hit it like the fist of steiner

Some people are like Slinkies.  They aren't really good or even useful for anything but they always manage to put a little smile on your face when you give them enough of a push down the stairs.

 

Offline Venicius

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I added an extra set of guns to it and made an attempt to detail it more.  The wings have been modified as well.

  

Offline Mobius

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Interesting placement. Keep up the good work! :)
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Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito