Author Topic: I Bet No-one Can Answer This Question  (Read 1544 times)

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Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I Bet No-one Can Answer This Question
Qhat is ZaDD ? Its in every beam entry and i ahve abso-flippin-lutely no idea what it is/does/function in life is (bad grammar i know):devilidea :headz:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
I Bet No-one Can Answer This Question
There was a discussion on this a week ago; I think that the conclusion was that it affects the "thickness" of the beam in the third dimension. Although the beam is a 2D sprite effect, the game somehow renders into into a pseudo-3D effect when viewed at an angle, kind of like with the lasers. I'm not sure exactly how this works though, and someone else here can probably give a better explanation.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I Bet No-one Can Answer This Question
I understand every aspect of editing the entry and how the engine renders the beam, The engine simply draws a point between the beams generating point (turret etc) and the end as defined by its max length and chance of hit figures, as aptly demonstrated in the AAAF or Ultra Antifighterbeam, I appreciate the answer :)  but does anyone actually know what ZADD means, Im sure if you're reading this DAVEB  ;)  you could offer a little inkling of wisdom on ZADD's purpose.   I would like to note though whilest altering ZADD values i have seen on rare occasions the beam split and hit two different ships at once...  Strange but true. Like vasudans eating hedz.. :headz:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
I Bet No-one Can Answer This Question
Each section of a beam ought to have a different Zadd value.  Zadd refers to Z-axis addition. Essentially, Zadd causes the section of the beam in question to be rendered "nearer" to the player, and thus on top of the sections with lower zadds.  

The BFGreen, for example, has its widest section, the big green part, with the lowest Zadd value, and each successively narrower layer of the beam at a higher Zadd so that they are "stacked" on top of one another.  If the big green section had the highest Zadd value, it would cover over the rest of the sections, and look bad.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I Bet No-one Can Answer This Question
OK, i see now, thanks for the answer.;7
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline ZylonBane

  • The Infamous
  • 29
I Bet No-one Can Answer This Question
And, as usual, SEARCH IS A-1 SUPAR!
ZylonBane's opinions do not represent those of the management.

  

Offline Nuclear1

  • 211
I Bet No-one Can Answer This Question
Darn, Zylon. You beat me to it. :p
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!