Well, there's also the issue that your coordinates are weird. This doesn't result in a 72x72x72 cube around the subobject:
$detail_box: 1
$box_min: 0,0,0
$box_max: 72,72,72
What it results in is a 72x72x72 cube sitting next to the subobject, with one of its corners touching the subobject center. I'd assume that what you really want is this:
$detail_box: 1
$box_min: -36,-36,-36
$box_max: 36,36,36
...which does result in a 72x72x72 cube that's centered on the subobject.
Your problems with Dish04e might be due to the fact that it doesn't have $box_max at all; I'm surprised the game doesn't just choke and die on it, but since it doesn't, it might be it just assumes that everywhere is outside such a nonsensical box. I think you're mistakenly thinking that the detail box coordinates specify distances at which the subobject should be visible/invisible, whereas actually they just specify the coordinates of a box inside/outside of which the subobject is visible.