Author Topic: IG3 Demo Released!  (Read 4365 times)

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Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
Anyway, I found the manual for the demo...

http://www.ig3.de/download/manual.zip

Also on the website it says the demo was made for a certain graphics card, the Matrox Parhelia... in a few days they'll come out with a demo for other cards... so just wait.

 

Offline Pera

  • Tapper
  • 28
I couldn't even get the game to start. Must be because I only have TNT2 and the readme said that Geforce 2 is a minimum requirement.
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Offline Unknown Target

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  • Push.Pull?
If anyone needs some help with this, I've figured it out. An odd thing about it is that when you tell a ship to attack, there is no indication that the order was recieved. Also, I think the mission was designed to be (almost) impossible to beat.

 

Offline Unknown Target

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  • Push.Pull?
Here's a tip: When your ships are engaged, get your cruiser to drain the shields on the target ship, while your battleship trys to destroy it.

 

Offline Kamikaze

  • A Complacent Wind
  • 29
    • http://www.nodewar.com
Quote
Originally posted by RKIF-DragonClaw
Anyway, I found the manual for the demo...

http://www.ig3.de/download/manual.zip

Also on the website it says the demo was made for a certain graphics card, the Matrox Parhelia... in a few days they'll come out with a demo for other cards... so just wait.


I was just talking about bad hardware optimization for IG3 just today to my friends...... I guess this is why it had the little parhelia icon :p (now I have to re-inform my friends....)
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
Quote
Originally posted by Unkown Target
If anyone needs some help with this, I've figured it out. An odd thing about it is that when you tell a ship to attack, there is no indication that the order was recieved. Also, I think the mission was designed to be (almost) impossible to beat.


Actually its pretty easy... I beat it without losing a single ship :)

 

Offline Unknown Target

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  • Push.Pull?
How?!

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
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You know the last two ships that enter the system? they are far away from the battlecruiser and the other 2 cruisers... you take them out first. Destroy all the cruisers with the Phalanx guns, and then you can use your missiles and bombers without any harm coming to them. Also, you can select which system to attack, so you can specifically destroy a shield system of an enemy ship... quite useful ;)

 

Offline Unknown Target

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  • Push.Pull?
That's what I try to do, but my Phalanx never seem to work...

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
the BattleCruiser of yours doesn't have any Phalanx... only 2 of the ships have them I think... the carrier and one of the cruisers.  Stay away from the asteroid field until you destroy the enemy ships, then use Attack Devices on the asteroids...your ships should use the phalanx automatically against the missiles.

  
Thanks Thunder.  :):)



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