

In-progress bomber model. Role is attacking capital ships that have heavy point defense, so it would close in to point-blank range and strafe turrets, thereby avoiding being a target for the entire ship's guns.
The idea is to have two turrets just aft of the cockpits, but I'm having a bit of difficulty in figuring out how to mount them w/o looking silly. Original thought was to have a cylindrical multipart turret embedded in the hull, but that seems highly impractical now that I am at this stage. Thoughts/advice on how to model the turrets and area around them world be greatly appreciated.
Whups! Put up wrong picture previously, these are the right ones.
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