Author Topic: Reticle mod...  (Read 1638 times)

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Don't laugh.... I have a hard time finding the reticle with my eyes when a lot of **** is going down onscreen, especially with Track IR enabled, so I'm wondering--is there an easy way I can mod what the reticle looks like to something bigger/fatter/more noticeable to me?

 

Offline Herra Tohtori

  • The Academic
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Like this?




I discovered the same problem with head tracking, it was really hard to keep track of the targeting reticle.

Unfortunately, there is no easy way to increase the reticle's size and brightness - what you see here is a script that draws the reticle graphic on the forward vector of the ship. Conversely, the HUD reticle is turned off, and replaced by the scripted one rather than directly modified.

The reticle script should be available as a Blue Planet extra. I think.
« Last Edit: December 09, 2011, 08:44:44 pm by Herra Tohtori »
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
Yeah, Exactly!  :)

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
http://www.mediafire.com/?3cqd3akkaeb150p


Ok, try if this works. Standard mod installation, drop folder in FS2_Open directory, activate with -mod ReticleMod on custom flags field on Launcher.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

  
Nice  dude!  Thanks!  It works great.