I believe this was brought up about 2-3 years ago, however I can't find that thread after significant searching.
Currently in order to see the changes made to assets in game we have to go "the long way" of shutting down
FSO, doing our tweaks, and reloading FSO and the mission, or at least the lab. Rinse and repeat for every little
change.
What I'd like to suggest is two things:
A. A manual update button for the lab, so that the current asset being displayed will be reloaded / refreshed.
B. A method by which we can use a shortcut or set a launcher flag, and launch FSO and go directly to the lab - or launch a mission file, dictated by the settings of the "shortcut."
Essentially a quickload feature.
I'd be more than happy with A, but B came to mind as well to streamline things.
Item A. is kinda/sorta handled by PCS2 and whatever modeling setup you're using, but it doesn't cover everything. You can't as easily just tweak a glow or see how your
launcher settings affect the appearance of a texture. If I'm working on a handful of things, I'm probably reloading FSO a couple hundred times a day. It'd be great to just cut
out a lot of that with a refresh button for the Lab. Trying to reload all the assets in an active mission I can imagine would be an entirely different can of worms, plus you mostly
need FRED for that anyway. So the Lab would suffice for most issues related to asset tweaking. Ideally you'd be able to have Photoshop or PCS2 open in one window, FSO stay open
in another, and be able to tweak/save/update and see your changes within a couple seconds.
Item B. I recall back in the old thread someone said the only option at that time was to setup a red alert mission, but I wonder if we may not have better options now?