Author Topic: Flashing screen with FSOpen 3.6.14, The Antagonist mod  (Read 1706 times)

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Flashing screen with FSOpen 3.6.14, The Antagonist mod
Hi, I recently compiled a copy of FSOpen 3.6.14 RC4 on Ubuntu 11.10. I've been playing through The Antagonist mod, and in certain levels the screen flashes. It generally happens in missions where the screen fades in from white (such as when exiting subspace). At regular intervals of about a second the screen will repeat the fade in, creating a white flashing effect. I have also had this happen where it fades in from black. Does anyone know what the problem is or how to fix it? I haven't had a chance to compile RC5, though I will test that as soon as I'm able.

Thanks!

P.S. Is a debug version of 3.6.14 available?

 

Offline General Battuta

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Re: Flashing screen with FSOpen 3.6.14, The Antagonist mod
It's an RC4 problem, I believe it's fixed in RC5.

 

Offline niffiwan

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Re: Flashing screen with FSOpen 3.6.14, The Antagonist mod
P.S. Is a debug version of 3.6.14 available?

Yep, run autogen.sh with --enable-debug, i.e.
Code: [Select]
./autogen.sh --enable-debug
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
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Debian Packages (testing/unstable): Freespace2 | wxLauncher
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

  
Re: Flashing screen with FSOpen 3.6.14, The Antagonist mod
Alright, no more flashing in RC5! Thanks for the help on the debug build, niffiwan.