Author Topic: "Cloud Effects" ? (WoD/DoS Styled)  (Read 4686 times)

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"Cloud Effects" ? (WoD/DoS Styled)
Alright, so if I am correct it was either DoS or WoD that featured a couple missions in which you were flying through "clouds" per se. I've tried tinkering with the Nebula values whatnot in FRED (specifically with the fog near/multiplier and pattern options, as I read somewhere that that's what the respective author used), as well as modifying and replacing the nebula poof maps, but alas, I've gotten nowhere. In addition, when I try to select a fog color for the nebula pattern type (any color expect for Red), FRED spews this at me (I figure it's a palette issue of some sort, but I'm lost in regards as to how to fix it, aside from re-DL'ing the mediavps.) While this is likely not the way to simulate the cloud effect that WoD/DoS did, any advice in either regard would be grand.

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Offline General Battuta

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Re: "Cloud Effects" ? (WoD/DoS Styled)
WoD might have done this but I think DoS just had a skybox.

 
 
Re: "Cloud Effects" ? (WoD/DoS Styled)
Both of them had skyboxes.
Alright. So that probably means that within the actual model they had a pre-set whatever that allowed for a more "atmospheric" flying feel?

 

Offline General Battuta

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Re: "Cloud Effects" ? (WoD/DoS Styled)
Both of them had skyboxes.
Alright. So that probably means that within the actual model they had a pre-set whatever that allowed for a more "atmospheric" flying feel?

If it's just a skybox, there's nothing like that. What are you seeing is simply a box around the mission area with clouds painted on the inside faces.

Is this the kind of effect you're after? http://media.moddb.com/images/mods/1/16/15109/platforms.jpg

 
Re: "Cloud Effects" ? (WoD/DoS Styled)
A long, long, time ago I linked to an open source, OpenGL, cloud rendering system called SkyWorks. Not sure if it was found to be unacceptable or not, but it looks pretty cool.
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Re: "Cloud Effects" ? (WoD/DoS Styled)
Both of them had skyboxes.
Alright. So that probably means that within the actual model they had a pre-set whatever that allowed for a more "atmospheric" flying feel?

If it's just a skybox, there's nothing like that. What are you seeing is simply a box around the mission area with clouds painted on the inside faces.

Is this the kind of effect you're after? http://media.moddb.com/images/mods/1/16/15109/platforms.jpg
Not quite.  http://www.youtube.com/watch?v=D6Mmz4y7Tgs&feature=related This is what I'm after (original discussion is here: http://www.hard-light.net/forums/index.php?topic=78664.msg1555809#msg1555809)

 

Offline General Battuta

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Re: "Cloud Effects" ? (WoD/DoS Styled)
Ah, gotcha, that's definitely a nebula effect, not a skybox. I don't think it was in WoD or DoS (maybe WoD?)

 
Re: "Cloud Effects" ? (WoD/DoS Styled)
Ah, gotcha, that's definitely a nebula effect, not a skybox. I don't think it was in WoD or DoS (maybe WoD?)
I'd presume it's WoD, but that's entirely speculative. As for it being a nebula effect, was it likely achieved through FRED, or outside tabling/scripting/bitmap modifying?

 

Offline Angelus

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Re: "Cloud Effects" ? (WoD/DoS Styled)
A sky skybox with full nebula enabled and changed bitmaps. Would be nice to have said bitmaps.

 

Offline Droid803

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Re: "Cloud Effects" ? (WoD/DoS Styled)
The sky nebula thing was neither WoD nor DoS.
It was uh.. 158th (the only released version of it, and it's not that good, that wings one is a huge improvement)

ShadowGorrath also made a "snow" version which was pretty cool.
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Re: "Cloud Effects" ? (WoD/DoS Styled)
A sky skybox with full nebula enabled and changed bitmaps. Would be nice to have said bitmaps.
And it wouldn't require a modified nebula table? Because I tried that with the neb_poof bitmaps to no avail.

  

Offline The E

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Re: "Cloud Effects" ? (WoD/DoS Styled)
A long, long, time ago I linked to an open source, OpenGL, cloud rendering system called SkyWorks. Not sure if it was found to be unacceptable or not, but it looks pretty cool.

hmm, interesting. I shall take a look at this.
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