hmmm...I am wondering...would these entries
$Trail: ;; Trail cannot be set if Exhaust is set
+Start Width: 0.1 ;; Width of trail nearest missile
+End Width: 0.2 ;; Width of trail before it "evaporates"
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 0.3 ;; how many seconds before trail disappears
+Bitmap: newmiss2 ;; Bitmap used to draw trail
make it possible to create a missile which trail does not dissapear until the missile either destructs or hit's a target, making it look like some weird laser?
That could make it possible to create some weird looking laser-effects with the right trail texture?
to be more precise, I saw a pic just recent, CRAFT where though...it looked like some sort of pearly colored energy ball firing it's weapon, and the lasertrail was all warped and bending...