Author Topic: No Guns in mods  (Read 1383 times)

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Offline Govenator

  • 26
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Hello I am playing alliance fights back and battle for Altair and I have lost my guns.  I only am given missles.  Can someone please help?

I have a Windows 7 computer

 

Offline niffiwan

  • 211
  • Eluder Class
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
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Debian Packages (testing/unstable): Freespace2 | wxLauncher
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Govenator

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  • You have been targeted for termination!
Alright I did this.  This time I wasn't able to get the mission going since I was in Debug mode.  Thank you though for helping and let me know if I still did it wrong.

[attachment deleted by an evil time traveler]

 

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Both the campaigns you are playing require the FSPort.  You either do not have it installed or the mod.ini files do not point to it.
If you don't have the FSPort you can get it here: http://www.hard-light.net/forums/index.php?topic=84358.0

Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

  

Offline Govenator

  • 26
  • You have been targeted for termination!
Awesome thank you for the help.  I did not have the FSport.  I'll download this in addition to the mediavps per the instructions.  I'll let you know if it works sometime next week when I return home.