Alright, let's do the modder's check list:
- Make sure your mod is the selected active mod in the launcher
- Make sure all the data is in the right place:
* Textures
(typically .dds files) goes in <your mod>\data\maps
* The model itself
(it's a .pof file) goes into <your mod>\data\models
* The ship's table
(xx-shp.tbm) goes into <your mod>\data\tables
- Make sure the game isn't spewing any error or warning you need to worry about by launching the game with a Debug build
* If the game does produce errors &/or warnings: Please post your fs2_open.log file. Instructions on how to do this can be found
in this post.
- If all that fails, post your ship's table here, we'll figure out what's wrong