I have used the 3.7.2 build and downloaded the mediavps 3.12, I'm still not able to get it to work. Here's the latest code from the thing.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.7.2.11329
Passed cmdline options:
-spec_exp 15
-ogl_spec 50
-spec_static 1.7
-spec_point 1.2
-spec_tube 1.5
-ambient_factor 5
-missile_lighting
-3dshockwave
-soft_particles
-post_process
-fxaa
-fb_explosions
-no_vsync
-ballistic_gauge
-dualscanlines
-orbradar
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod BtA Demo,mediavps_3612
Building file index...
Found root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_00LowEnd.vp' with a checksum of 0x71ad0d7c
Found root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Assets1.vp' with a checksum of 0x29a49c25
Found root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Assets2.vp' with a checksum of 0xfa97a65e
Found root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Patch_1_1.vp' with a checksum of 0x70ed3337
Found root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Root.vp' with a checksum of 0x569d815a
Found root pack 'E:\GOG Games\Freespace 2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'E:\GOG Games\Freespace 2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'E:\GOG Games\Freespace 2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'E:\GOG Games\Freespace 2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'E:\GOG Games\Freespace 2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'E:\GOG Games\Freespace 2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'E:\GOG Games\Freespace 2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'E:\GOG Games\Freespace 2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\GOG Games\Freespace 2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\GOG Games\Freespace 2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\GOG Games\Freespace 2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'E:\GOG Games\Freespace 2\BtA Demo\' ... 13 files
Searching root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_00LowEnd.vp' ... 3 files
Searching root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Assets1.vp' ... 455 files
Searching root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Assets2.vp' ... 2346 files
Searching root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Patch_1_1.vp' ... 2 files
Searching root pack 'E:\GOG Games\Freespace 2\BtA Demo\BTA_DEMO_Root.vp' ... 201 files
Searching root 'E:\GOG Games\Freespace 2\mediavps_3612\' ... 0 files
Searching root 'E:\GOG Games\Freespace 2\' ... 25 files
Searching root pack 'E:\GOG Games\Freespace 2\multi-mission-pack.vp' ... 110 files
Searching root pack 'E:\GOG Games\Freespace 2\multi-voice-pack.vp' ... 307 files
Searching root pack 'E:\GOG Games\Freespace 2\Root_fs2.vp' ... 157 files
Searching root pack 'E:\GOG Games\Freespace 2\smarty_fs2.vp' ... 10 files
Searching root pack 'E:\GOG Games\Freespace 2\sparky_fs2.vp' ... 3027 files
Searching root pack 'E:\GOG Games\Freespace 2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'E:\GOG Games\Freespace 2\stu_fs2.vp' ... 2355 files
Searching root pack 'E:\GOG Games\Freespace 2\tango1_fs2.vp' ... 32 files
Searching root pack 'E:\GOG Games\Freespace 2\tango2_fs2.vp' ... 15 files
Searching root pack 'E:\GOG Games\Freespace 2\tango3_fs2.vp' ... 10 files
Searching root pack 'E:\GOG Games\Freespace 2\warble_fs2.vp' ... 52 files
Found 19 roots and 10457 files.
Setting language to English
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX version: 1.0
Max auxiliary sends: 1
Playback device: Generic Software on Speakers (Realtek High Definition Audio)
Capture device: Line In (Realtek High Definitio
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce GTX 780/PCIe/SSE2
OpenGL Version : 4.5.0 NVIDIA 355.60
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Using extension "GL_ARB_texture_float".
Using extension "GL_ARB_draw_elements_base_vertex".
Found special extension function "wglSwapIntervalEXT".
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Depth-blended Particles
Compiling new shader:
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Shader features:
Distorted Particles
Compiling post-processing shader 1 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: post-f.sdr
Compiling post-processing shader 2 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Compiling post-processing shader 3 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Compiling post-processing shader 4 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: brightpass-f.sdr
Compiling post-processing shader 5 ...
Loading built-in default shader for: fxaa-v.sdr
Loading built-in default shader for: fxaa-f.sdr
Compiling post-processing shader 6 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: fxaapre-f.sdr
Compiling post-processing shader 7 ...
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: ls-f.sdr
Max texture units: 4 (32)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.50 NVIDIA
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'zmisc-sct.tbm' ...
TBM => Starting parse of 'shiploadsave-sct.tbm' ...
TBM => Starting parse of 'play-music-from-file-sct.tbm' ...
TBM => Starting parse of 'partCol-sct.tbm' ...
TBM => Starting parse of 'Dropship-sct.tbm' ...
TBM => Starting parse of 'deathPart-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
Windows reported 16 joysticks, we found 1
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'music-mus.tbm' ...
TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'bta-amr.tbm' ...
TBM => Starting parse of 'ai-aip.tbm' ...
Warning: "$perform less checks for death screams" flag is deprecated in favor of "$perform fewer checks for death screams"
Warning: "$allow primary link delay" flag is deprecated in favor of "$allow primary link at mission start"
WARNING: Unrecognized parameter in ai_profiles: $Default weapon select effect: FS1
$Default ship select eff
WARNING: Unrecognized parameter in ai_profiles: $Default ship select effect: FS1
#End€mprove non-homing sw
TBM => Starting parse of 'impact_lods-wxp.tbm' ...
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at weapons.cpp:182
WARNING: "For 'exp04', 3 of 4 LODs are missing!" at weapons.cpp:208
WARNING: "Weapon explosion 'capflash' does not have an LOD0 anim!" at weapons.cpp:182
Int3(): From c:\code\fs2_open_3_7_2\code\globalincs\windebug.cpp at line 1389