So I've been working on a mission, where fighters within a certain range will break off from their escort mission to attack the player, but after a certain period of time will abort and return to their escort. I've got an argument event to tell the wing to attack the player, and store the wing name in a variable. Then I've got an event chained to it where the variable is used to identify the wing to give the remove-order sexp, but upon saving FRED complains about the use of a non-ship in the event. Is there any possibility of the SCP team finding a way to silence this warning, or will it not work the way I think it will? Should I just give up and use separate event sequences for each enemy wing?