Author Topic: Nightly: 14 March 2021 - Revision 69be3c8f3  (Read 733 times)

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Offline SirKnightly

  • George or Keira?
  • 212
Nightly: 14 March 2021 - Revision 69be3c8f3
Here is the nightly for 14 March 2021 - Revision 69be3c8f3



Group: Win32-SSE2
nightly_20210314_69be3c8f3-builds-Win32-SSE2.zip (Mirror)


Group: Linux
nightly_20210314_69be3c8f3-builds-Linux.tar.gz (Mirror)


Group: Win64-SSE2
nightly_20210314_69be3c8f3-builds-x64-SSE2.zip (Mirror)

Code: [Select]
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commit 85fc1f7ce
Author: Goober5000
Commit: Goober5000

    simple hotkey range check
 fred2/shipeditordlg.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit a3ce01f25
Author: Baezon
Commit: Baezon

    properly initialize a_decay_exponent
 code/ship/ship.cpp | 2 ++
 1 file changed, 2 insertions(+)

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commit 222799b1a
Author: Baezon
Commit: Baezon

    initialize trail alpha exponents for aburn trails
 code/ship/ship.cpp | 4 ++++
 1 file changed, 4 insertions(+)

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commit 0612a72c2
Author: Baezon
Commit: Baezon

    fix FIT with set-object-facing
 code/ai/aicode.cpp       |  6 ++++--
 code/physics/physics.cpp | 12 +-----------
 2 files changed, 5 insertions(+), 13 deletions(-)

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commit cf3ce5403
Author: Baezon
Commit: Baezon

    comment clarity
 code/object/object_flags.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 9c1d1e64c
Author: Baezon
Commit: Baezon

    better self kill text
 code/playerman/player.h          | 2 +-
 code/playerman/playercontrol.cpp | 7 +------
 2 files changed, 2 insertions(+), 7 deletions(-)

------------------------------------------------------------------------
commit 0fcfe6816
Author: Baezon
Commit: Baezon

    add self-damaging weapons
 code/object/objcollide.cpp       | 3 +++
 code/object/object_flags.h       | 1 +
 code/playerman/playercontrol.cpp | 7 ++++++-
 code/weapon/weapon_flags.h       | 1 +
 code/weapon/weapons.cpp          | 4 ++++
 5 files changed, 15 insertions(+), 1 deletion(-)