Author Topic: FTF Wasp  (Read 3149 times)

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Offline Stryke 9

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What else are my topics about?
Can anyone mod this ship? I've done the .tbl end, but I can't do TS models (the one I did ended up looking like a broken frying pan without a bottom)...

     
   
   

The green's the background, it's supposed to be a really reflective silver (camouflage), about 2-3 times the length of a Herc 2.

Thanks to anyone who can take the time to do this

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Left Behind: www.wpierce.com/wlp/lbmain.html

 

Offline Snipes

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...must ....have.....clearer....pictures....
     
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United Space
Newsie, Modder, Slave to Asta
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"Snipes... Is The Dark Continent."

 

Offline Stryke 9

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Well, if you can take it, I'll send you a VRML version- or the whole unit scan animation is on the LB page...

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Left Behind:
 www.wpierce.com/wlp/FS2/lbmain.html

[This message has been edited by Stryke 9 (edited 07-16-2001).]

 

Offline Stryke 9

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Keepin' the topic alive...

 

Offline Stryke 9

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(the eternally bumped topic...)

 

Offline Joey_21

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Quote
Originally posted by Stryke 9:
Well, if you can take it, I'll send you a VRML version- or the whole unit scan animation is on the LB page...

Instead, post it here.

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Creator of the Table Edit project.
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Balance?! Don't you talk to me about balance when you've seen all the Sathanases the Shivans have!! - Joey_21
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Offline Stryke 9

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wierd... I managed to convert it to TS format now, but the whole thing's transparent unless viewed from a certain angle... the tutorial doesn't help, since I think that's for TS4 and I have the TS5 demo... Here's the stuff that does work anyhow...
 

 www.wpierce.com/wlp/FS2/Wasp.wrl


[This message has been edited by Stryke 9 (edited 07-23-2001).]

 

Offline Taristin

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The faces are inverted   Flip them  
Freelance Modeler | Amateur Artist

 

Offline DragonClaw

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Quote
Originally posted by Raa Tor'h:
The faces are inverted   Flip them  

bleh.. he made me quote him  

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The fear always controls our attitude, let us fear no more!

 

Offline Stryke 9

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1.How?
2. I think the program made the whole thing one-sided... never mind. i can get that too. if I figure out the first...

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Left Behind:
www.wpierce.com/wlp/FS2/lbmain.html

You call that annoying?
I'll show you annoying!

 

Offline Shrike

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I couldn't tell you how to fix it (you're not using MAX) but all polygons by default are single sided, ie they are only visible from one side.  Flipping the normals makes the visible side appear on the other side.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Stryke 9

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Hmmm... I think I need to get the FS4 demo, that seems to be the one that does all this... hope they still have it up

 

Offline Stryke 9

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Aight, figured out how to invert stuff (texturing turns out to be the only thing that isn't just moved around), and I invert one and then put it over a copy in the original state and bond them, but now it's giving me this crap about cross-sectioning when I do, and deletes random parts. Any ideas?

 

Offline Stryke 9

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Offline Stryke 9

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I wonder what's gonna happen to this topic when I go on a trip...

  

Offline Slanker

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Quote
Originally posted by Stryke 9:
Hmmm... I think I need to get the FS4 demo

Lol, FS4 demo  
Here comes my sig... oh finished :D