Author Topic: Nightly: 04 March 2025 - Revision 7a5f4b1d8  (Read 1356 times)

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Offline SirKnightly

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Nightly: 04 March 2025 - Revision 7a5f4b1d8
Here is the nightly for 04 March 2025 - Revision 7a5f4b1d8



Group: Linux
nightly_20250304_7a5f4b1d8-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250304_7a5f4b1d8-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250304_7a5f4b1d8-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250304_7a5f4b1d8-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250304_7a5f4b1d8-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 7a5f4b1d8
Author: Mike Nelson
Commit: GitHub

    HUD Config Rendering Methods PR 6/7 (#6578)
 code/hud/hudconfig.cpp           |   3 +
 code/hud/hudconfig.h             |   2 +
 code/hud/hudparse.cpp            |   4 +
 code/hud/hudscripting.cpp        |   7 +-
 code/hud/hudwingmanstatus.cpp    | 279 +++++++++++++++++++++++++--------------
 code/hud/hudwingmanstatus.h      |   4 +-
 code/mission/missiontraining.cpp | 138 +++++++++++--------
 7 files changed, 284 insertions(+), 153 deletions(-)

------------------------------------------------------------------------
commit 681206a35
Author: Mike Nelson
Commit: GitHub

    config rendering methods for 3d targeting gauges (#6577)
 code/hud/hudconfig.cpp |   63 +++
 code/hud/hudconfig.h   |   10 +
 code/hud/hudtarget.cpp | 1381 ++++++++++++++++++++++++++++++++----------------
 code/hud/hudtarget.h   |   18 +-
 4 files changed, 995 insertions(+), 477 deletions(-)

------------------------------------------------------------------------
commit 4797ce55a
Author: Goober5000
Commit: Goober5000

    use vm_vector_2_matrix_norm on normalized vectors
 code/actions/types/ParticleEffectAction.cpp |  2 +-
 code/ai/aibig.cpp                           |  8 +++----
 code/ai/aicode.cpp                          | 25 ++++++++++++---------
 code/ai/aiturret.cpp                        |  7 +++---
 code/autopilot/autopilot.cpp                | 15 ++++++++-----
 code/camera/camera.cpp                      | 10 ++++-----
 code/debris/debris.cpp                      |  2 +-
 code/graphics/opengl/gropengldeferred.cpp   |  5 ++---
 code/graphics/shadows.cpp                   |  2 +-
 code/hud/hudartillery.cpp                   | 16 +++++--------
 code/hud/hudtarget.cpp                      |  2 +-
 code/hud/hudtargetbox.cpp                   | 30 ++++++++++---------------
 code/math/staticrand.cpp                    |  4 ++--
 code/math/vecmat.cpp                        | 12 +++++++---
 code/math/vecmat.h                          |  2 +-
 code/mission/missionparse.cpp               |  4 ++--
 code/model/modelread.cpp                    |  8 +++++--
 code/nebula/neb.cpp                         |  2 +-
 code/nebula/neblightning.cpp                | 13 +++++------
 code/network/multimsgs.cpp                  |  4 ++--
 code/particle/ParticleEffect.cpp            |  2 +-
 code/particle/hosts/EffectHostTurret.cpp    |  4 ++--
 code/playerman/playercontrol.cpp            | 17 ++++++--------
 code/render/3ddraw.cpp                      |  2 +-
 code/scripting/api/libs/base.cpp            |  4 ++--
 code/scripting/api/objs/model.cpp           |  4 ++--
 code/scripting/api/objs/subsystem.cpp       |  2 +-
 code/ship/shield.cpp                        |  4 ++--
 code/ship/ship.cpp                          | 14 ++++++------
 code/ship/shipfx.cpp                        | 10 ++++-----
 code/starfield/supernova.cpp                |  5 ++---
 code/weapon/beam.cpp                        | 18 +++++++--------
 code/weapon/corkscrew.cpp                   |  5 ++---
 code/weapon/flak.cpp                        |  2 +-
 code/weapon/weapons.cpp                     |  9 ++++----
 freespace2/freespace.cpp                    | 35 +++++++++++++----------------
 36 files changed, 149 insertions(+), 161 deletions(-)