Author Topic: Nightly: 10 April 2025 - Revision c17560a0d  (Read 209 times)

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Offline SirKnightly

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Nightly: 10 April 2025 - Revision c17560a0d
Here is the nightly for 10 April 2025 - Revision c17560a0d



Group: Linux
nightly_20250410_c17560a0d-builds-Linux.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20250410_c17560a0d-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20250410_c17560a0d-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20250410_c17560a0d-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20250410_c17560a0d-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit a88d34151
Author: wookieejedi
Commit: GitHub

    Fix wingmen custom dot for ship changes (#6676)
 code/hud/hudwingmanstatus.cpp | 24 ++++--------------------
 code/ship/ship.cpp            |  8 ++++++++
 2 files changed, 12 insertions(+), 20 deletions(-)

------------------------------------------------------------------------
commit ec8416c58
Author: Goober5000
Commit: Goober5000

    prevent negative array access when ship has no weapons
 code/ship/ship.cpp | 2 ++
 1 file changed, 2 insertions(+)

------------------------------------------------------------------------
commit 2d86572b3
Author: Goober5000
Commit: Goober5000

    initialize the Pre_player_entry flag to false in case anything checks it before the first mission
 fred2/fredstubs.cpp      | 2 +-
 freespace2/freespace.cpp | 2 +-
 qtfred/src/fredstubs.cpp | 2 +-
 test/src/test_stubs.cpp  | 2 +-
 4 files changed, 4 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 982a55021
Author: Goober5000
Commit: Goober5000

    don't save the no-shields flag in the mission file for intrinsic-no-shields ships
 fred2/missionsave.cpp              | 2 +-
 qtfred/src/mission/missionsave.cpp | 4 +++-
 2 files changed, 4 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 9cef39dab
Author: Goober5000
Commit: Goober5000

    enhance shield checks to consider shield strength in addition to the `Intrinsic_no_shields` ship class flag
 code/ship/ship.cpp | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit b6c7a4c28
Author: Goober5000
Commit: Goober5000

    tweak weapon editor UI
 fred2/fred.rc | 54 +++++++++++++++++++++++++++---------------------------
 1 file changed, 27 insertions(+), 27 deletions(-)

------------------------------------------------------------------------
commit 052dfd8c1
Author: Goober5000
Commit: Goober5000

    clean up AI state when turning off player AI
 code/parse/sexp.cpp | 8 ++++++++
 1 file changed, 8 insertions(+)

------------------------------------------------------------------------
commit 60b676cba
Author: Goober5000
Commit: Goober5000

    change Player_use_ai from `int` to `bool`
 code/autopilot/autopilot.cpp     | 6 +++---
 code/mission/missionparse.cpp    | 2 +-
 code/parse/sexp.cpp              | 7 ++++---
 code/playerman/player.h          | 2 +-
 code/playerman/playercontrol.cpp | 4 ++--
 5 files changed, 11 insertions(+), 10 deletions(-)