Hours later another attempt Lars... This time I call it "The Worm" cause it is suppose to be ALIVE!... I thought I was making a fighter, turned out to be a cap ship (go figure)... anyway I used Deep E. to make the cob register that it will have textures. Then used PCS to rename them. Then I made subsystems, ect.. BUT I can't make a thruster? Or a working

? Does there need to be a submodel? Can't you have the model fire like a fighter without being a fighter? Anyway here's a in game shot...
It looks better in game. ANy advice help, appreciated. Am not big on reading a lot, I learn more by messing around

I learned a LOT this week...
Hey IP Andrews!!!!!!! I'm ready to try the BaseStar now if it needs to be textured???
[Almost 12 hours later and I shudder at what I did to your Vandal Lars]

Yeah I'll get a better pic... It was my second attempt at texturing (That harlequin like xanthus was my first)
Oh yeah that huge ass carrier wont convert to cob

[Re-edit] That is probably as good a pic I can get cause of the dark plating. 3 textures, black (cockpit), Photon (for two engine covers) and some Dark Deck Plate (for main hull)..