Author Topic: OUCH Time.......  (Read 2308 times)

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Offline USS Alexander

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Updated it a bit:)
« Last Edit: December 11, 2002, 10:58:44 am by 400 »
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Offline an0n

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Beam needs to get thicker in the fore-ground and add a bit of debris and chaos to the explosion, other than that, it kicks ass.
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Offline USS Alexander

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mmmm ani time:D
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Offline Redfang

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Not bad... not at all. :yes:

 

Offline Darkage

  • CRAZY RENDER RABBIT
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Dude, you always forget to turn off the ambient lighting.

And also remove te ambient lighting from the explosion lights.

You use even raytrace or shadow maps?


it's nice but like an0n said debris and chaos to the explosion.
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Offline USS Alexander

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it's raytrace and the ambients are off:confused:
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Offline Ashrak

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motion blur to the explosion particles...
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Offline Deepblue

  • Corporate Shill
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Too... much... motion blur.:ick
« Last Edit: December 14, 2002, 01:00:05 am by 944 »