Author Topic: For those making campaigns....  (Read 2633 times)

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Offline Nuclear1

  • 211
For those making campaigns....
Here are some helpful hints for organizing yourself with these kind of missions:

Organizing Events/Messages
    Separate certain events into specific categories, indicated by a lone Event that says "-----MESSAGES-----" or "-----GOALS------". This helps greatly with keeping messages/goals separate.

    For messages, include a two-letters indication of which ship will send the message (ex. Beta 1=B1; Aquitaine=AQ).

    Messages can also be organized for lists by using a title for a list of messages, then a number for each following message (ex. Buggies---> Buggies2--->Buggies3).

    For events, don't use anything fancy for Event names. Make things simple: For waypoints, use something like "Waypointsstart". Messages: "Buggies Message List". Using a name for waypoints such as "Freighter go" or "Turn you silly bugger" should be left for when you become more experienced with events.


Mission Objectives---A Few Pointers
    As said for Event Names, nothing fancy here. (ex. To destroy a capital ship "". To escort "Convoy safe" or "Escort".) This may sound dull, but it helps.

    When dealing with the Objective's SEXP, good advice would be to use a Linked Event from the Events Editor. Make a Linked Event after a specific Event that results from the Objective completing (ex: Event Name ---> Event Name2 (l) . Objective shoud read: is-event-true-delay ---> Event Name2

    Another way to work with goals: Use SEXPs such as is-destroyed-delay or has-departed-delay. Again, these may seem simple, but a common way to help.


Those are some main pointers. If anyone wants to submit more help, go ahead and post it here.
« Last Edit: December 25, 2002, 12:54:40 pm by 673 »
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
For those making campaigns....
Quote
Separate certain events into specific categories, indicated by a lone Event that says "-----MESSAGES-----" or "-----GOALS------". This helps greatly with keeping messages/goals separate.


I do something similar in my missions by giving each event a short header tag:

http://www.3dap.com/hlp/hosted/procyon/misc/image3.gif

Quote
When dealing with the Objective's SEXP, good advice would be to use a Linked Event from the Events Editor. Make a Linked Event after a specific Event that results from the Objective completing (ex: Event Name ---> Event Name2 (l) . Objective shoud read: is-event-true-delay ---> Event Name2


I actually tend to do this the other way. (i.e. having the events depend on the objectives) This is one of the more important things here; the sexp limit forces one to get rid of any redundant sexps in the mission, and so the event and objective dependencies should be used whenever possible. They also work for debriefing events and arrival/departure cues.
« Last Edit: December 25, 2002, 03:10:54 pm by 296 »

 

Offline diamondgeezer

For those making campaigns....
:rolleyes:... I love newbies...



no offence, nuke :D

 

Offline vyper

  • 210
  • The Sexy Scotsman
For those making campaigns....
Quote
Originally posted by diamondgeezer
I love newbies...



Heh, keep that one quiet dude, remember what happened to the priests.

Anyway, when the hell is the new FRED coming out?
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline diamondgeezer

For those making campaigns....
Quote
Originally posted by vyper
Heh, keep that one quiet dude, remember what happened to the priests.


:ick :D

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
For those making campaigns....
Quote
Originally posted by vyper
Anyway, when is the new FRED coming out?


It was supposed to be out today, but Inquisitor didn't get around to it.  Soon, he says. :)

 

Offline Nuclear1

  • 211
For those making campaigns....
Quote
Originally posted by diamondgeezer

no offence, nuke :D


None taken.

*cocks shotgun and grins*
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
For those making campaigns....
Just a note on messages, with a long campaign i've always found it useful to divide the campaign into parts......and label them, and the messages accordingly.......example....

part 1=run amock
part 2 = Fart in a windstorm
etc
etc


so all messages in part start with "RA-XX" where XX is the number of the mission in that part.  RA-04 would mean that the file goes to the fourth mission in run amock.  This helps a lot when tweaking things and troubleshooting pesky human errors.

Briefings get labelled something RA-01-B1, the B is for briefing, and the one is for the breifing page, D is for.......you guessed it, Debreif, and CB is command brief.  sometimes it just helps to anal about organizing things.
« Last Edit: December 25, 2002, 11:27:10 pm by 820 »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Re: For those making campaigns....
Quote
Originally posted by nuclear1
Those are some main pointers. If anyone wants to submit more help, go ahead and post it here.


Trick of the Week! Trick of the Week!
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
For those making campaigns....
Well, these pointers are quite common!  But I still need to know how Derelict got that training message to work in the 3rd or 4th mission. (The Newscast)

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
For those making campaigns....
Hostile Pegasus named Instructor, many km away.

  

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Re: Re: For those making campaigns....
Quote
Trick of the Week! Trick of the Week!


Does anyone happen to have that saved from the VBB? It was perhaps the best thread ever made there... :nod: