Author Topic: Source Code Fun (MODders, take note!)  (Read 1037 times)

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Offline Goober5000

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Source Code Fun (MODders, take note!)
Can of worms, meet can opener. :nod: :D

I've just implemented two new sexps in the Source Code Project - change-ship-model and change-ship-class.  This allows ship models and ship class data to be shuffled around, at whim, in-mission.  Visit this thread for details and speculation. :thepimp:

 

Offline Knight Templar

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Source Code Fun (MODders, take note!)
:yes: :yes: :yes:

Thanks Goob :D

Perhaps we can mess around with that cloak now :thepimp:
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Goober5000

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Source Code Fun (MODders, take note!)
You're welcome. :)

  

Offline Goober5000

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EDIT: hmm, that should really be in a new thread
« Last Edit: January 11, 2003, 01:12:13 am by 561 »