Author Topic: BFG cruiser  (Read 6258 times)

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Offline Stryke 9

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Errrr... no clue what most of you are talking about. Nice ship. When can we start blowing it up?  

46 thumbs and a plasma beam up!

 

Offline Nico

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Quote
Originally posted by Skippy:
Why is it so red?


Because chaos ships in BFG are red  
SCREW CANON!

 
I will probably post it for download in the next week or so. Like I said, it's not perfect and still needs some tweaking. I know the texture map is pretty basic so I've started a new map for it.

As for a TC, well, I didn't think there would be great demand for one, since BFG is not really a fighter game. Still, it might be good to see a 40k space battle from a fighter (or bomber) pilots point of view. So, who wants to make an Emperor class battleship?

 
 
Quote
The Lunar carrier version is the Dictator. Replaces the broadside lance batteries with launch bays.

Thats right, the ship is a Dictator.

 

Offline Nico

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Quote
Originally posted by Fulgrymm:
I will probably post it for download in the next week or so. Like I said, it's not perfect and still needs some tweaking. I know the texture map is pretty basic so I've started a new map for it.

As for a TC, well, I didn't think there would be great demand for one, since BFG is not really a fighter game. Still, it might be good to see a 40k space battle from a fighter (or bomber) pilots point of view. So, who wants to make an Emperor class battleship?  

gnnnh "try to resist to the dark side of the force"
Btw, you have some fighters in 40k like the ork chassa bomba or the thunderbolt (or the Tau barracuda   ), that's enough no? heh, you can even make a flyable thunderhawk   there's also that dark eldar fighter forgeworld made  
SCREW CANON!

 
Dark Eldar fighter? Must have missed that one. Bet its very spikey. Well, I think I will try making an Imperial cruiser and a couple of fighters (one Imperial, one Chaos). A Thunderhawk gunship should be fairly easy to do as well.

 

Offline Nico

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Quote
Originally posted by Fulgrymm:
Dark Eldar fighter? Must have missed that one. Bet its very spikey.

Imagine two big raptors, both with a closed cockpit and large wings, and put together (like those twp part boats, dunno the english name). I also saw the same with only one hull, but larger wings (those large wings looks dull if you ask me, but...)
SCREW CANON!

 

Offline Mad Bomber

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Quote
Originally posted by Shrike:
...and a prow Nova Cannon...

Are you sneaking looks at my TBLs?  
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Offline Shrike

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Quote
Originally posted by Mad Bomber:
Are you sneaking looks at my TBLs?  

I dunno, does your cannon have the blast radius of a moderate sized moon?
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Offline Mad Bomber

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No but the capship version (the SuperNova) can kill fighters that get within 150 meters of the impact  
"What the hell!? I've got a Snuffleupagus on my scanners! The Snuffleupagus is active!"

 
Yes BFG has fighters, but no, they are not the focus of the game so you're risking overshadowing the player's efforts OR you're risking killing the game's concept.  Either way it's not pretty (esp. for purists  )

What you could do is outline the exploits of an escort carrier as it protects a shipping lane within the Imperium.  At sompepoint during the campaign have [insert bad-guy here] show up and the carrier must fight a desparate stalling action until help can arrive and end the campaign with a battlefleet showing up to really stomp some butt!  That should keep player and purist alike happy.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Nico

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Quote
Originally posted by jonskowitz:
Yes BFG has fighters, but no, they are not the focus of the game so you're risking overshadowing the player's efforts OR you're risking killing the game's concept.  Either way it's not pretty (esp. for purists   )

What you could do is outline the exploits of an escort carrier as it protects a shipping lane within the Imperium.  At sompepoint during the campaign have [insert bad-guy here] show up and the carrier must fight a desparate stalling action until help can arrive and end the campaign with a battlefleet showing up to really stomp some butt!  That should keep player and purist alike happy.

Don't forget BFG is just about a sector of the imperium (I think). There must be some heavy fighter involvement all around the galaxy ( I know Armageddon did have a lot of dogfights ). An assault on a planet will most likely need fighter suppression if you don't want the drop pods to be shot down. Or else you use exterminatus  
SCREW CANON!

 

Offline Shrike

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Fighters are important in BFG, but the game is on so much bigger scale than FS that any individual fighter is nothing more than cannon fodder.  We're talking like dozens launched per wave, per ship.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 
So when is this modle gonna be available in the downloader's market?
Power to the Canadian facist conspiracy plot!

 

Offline Setekh

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Quote
Originally posted by Shrike:
Fighters are important in BFG, but the game is on so much bigger scale than FS that any individual fighter is nothing more than cannon fodder.  We're talking like dozens launched per wave, per ship.

Sandwich and his gripes about Alpha 1 won't be too bad here, then.  
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Quote
Originally posted by jonskowitz:
Yes BFG has fighters, but no, they are not the focus of the game so you're risking overshadowing the player's efforts OR you're risking killing the game's concept.  Either way it's not pretty (esp. for purists   )

What you could do is outline the exploits of an escort carrier as it protects a shipping lane within the Imperium.  At sompepoint during the campaign have [insert bad-guy here] show up and the carrier must fight a desparate stalling action until help can arrive and end the campaign with a battlefleet showing up to really stomp some butt!  That should keep player and purist alike happy.

Yeah, I suppose thats how a lot of fleet actions get started in the Imperium; small patrol encountering the vanguard of an invasion force and calling for backup, whilst trying to stall the invaders.A single Mars or Dictator class and a handful of Sword class frigates would probably be a typical Imperial patrol. The cruiser (or carrier) would function in much the same way as a Destroyer in FS, trying to minimise its exposure, launching hit and run attacks with fighters and escort ships, and occasionally engaging isolated or crippled enemy capships, until reinforcements arrive. Good God! I almost have the basis for a campaign!

  

Offline Nico

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Quote
Originally posted by Fulgrymm:
Yeah, I suppose thats how a lot of fleet actions get started in the Imperium; small patrol encountering the vanguard of an invasion force and calling for backup, whilst trying to stall the invaders.A single Mars or Dictator class and a handful of Sword class frigates would probably be a typical Imperial patrol. The cruiser (or carrier) would function in much the same way as a Destroyer in FS, trying to minimise its exposure, launching hit and run attacks with fighters and escort ships, and occasionally engaging isolated or crippled enemy capships, until reinforcements arrive. Good God! I almost have the basis for a campaign!

yeah, until a space hulk emerges from warp and blast capel... hem, oups  
SCREW CANON!