Author Topic: How make glow????  (Read 1186 times)

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So whats this about making induvidual textures glow. How do you do this. I was able to trick the game using thrusters before to create glowing affects but this sounds to good to be true(or something Bobboau would come up with) so hows it done?????
:confused:

 

Offline Galemp

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Simple. Create a copy of the map you want to glow, and remove all parts of it you don't want to glow. Name it "texturename-glow.pcx".For example, on a Shivan fighter map, you would remove all the colors on it except red. Then the red will 'glow' at full brightness and not be affected by the dynamic lighting.
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Offline Black Wolf

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This seems like as good a place as any to ask - does glow mapping a texture make the rest of it dark? Or just make the glowing bits bright?
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Offline Galemp

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It only makes the glowy-bits bright. The trouble is when you're in the nebula, glowmapped textures get the fog effect applied twice, so it looks odd.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Sesquipedalian

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I think that has been fixed for 3.5.
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